Post by Facetious Sincerity on May 24, 2013 20:39:46 GMT -5
Our History || Dragon Species || Other Species || World Information || Availability
What are we about?
Dragons of Aeterria is a bonded rider site, with both dragons and unicorns available for play, in a world where you either fight to stay free, or have the possibility of being destroyed by the chaotic magic, held out of Aeterria only by a tenuous Barrier.
What do we offer?
-A wide variety of dragons that bond to humans, with elemental powers that can be used in battles versus the Chaos vessels.
-The ability to also bond to unicorns, who are fighters just as much as the dragons!
-Frequent hatchings and bondings.
-Various pet species, from gryphons to Greater Beasts!
-Frequent contests and battles!
-Plots galore!
Our History
To know the story of Aeterria, one must first know of the Rending, and what that means for all of the world.
The story of the Rending begins in a world once known as Taiyra, though that name is all but forgotten now, lost to time and the echoes of memory left behind.
Back then Taiyra was a beautiful place, a world ruled by the Gods and Goddesses of the Elements, Fire and Water, Earth and Air, even Darkness and Light. Each God and Goddess created creatures in their likeness, of their own making, and gave to them some minor abilities, but it was one species to which, above all others, the Elements were fond of, the Dragons. Fierce and majestic, powerful and swift, each dragon breed was represented by a single element, a single god or goddess, and each personified the magic for which their element was known for.
But the Elemental Gods were fickle beings, each wanting to be more powerful than their brethren, to be more worshiped by the creations of Taiyra and thus grow stronger in turn, and the Elements thus began to encourage their dragons to fight, to conquer the other elemental dragons and prove that their god was the strongest, that their element was the most powerful and should be worshiped above all.
And fight they did. Taiyra became wracked with the rage of clashing magics, the titanic forces of the elements channeled through the dragons resulting in massive damage to the world. Many died under the assault, no species able to stand up to the sheer amount of god-given magic the dragons possessed, and those who did fled for their lives to the few safe spots left. But still the gods wished for more power, and nothing would be left standing if this wish was achieved.
The world, filled with so much released, unrestrained magic no longer limited to its draconic vessels, began to turn on itself. The magic, once regimented among elemental lines and channeled through the dragons or other creature's bodies, grew wild, poisonous, and chaotic. Simple spells meant to heal destroying those they were meant to help, oceans burning and mountains tearing from the earth to rise into the air and float there. The chaotic magic began to tear apart anything it could find, and new creatures, created not by the elemental Gods themselves, began to be birthed from the horrifying scenes of death, the magic even spilling itself into the bodies of the dead, reanimating them with new, mindless life. These creatures, fueled by chaos, began to devour the last dregs of natural magic, to pull own and feast upon the remaining dragons, and even turned its sight on the elemental gods, already weak from the loss of their creations.
Only as their own demise grew near did the Gods and Goddesses see what they had wrought on their world and upon themselves, and knew there was little they could do, until the tiniest Goddess, one who had no name and had never created dragons of her own, spoke up, giving them a final choice. She could use the last of their power, and her own, to create a last bastion, in the form of what had wreaked this ruination, by their orders. She would create a dragon, one who combined all the abilities of the elements, one who would seek balance instead of chaos. A Cosmic dragon who would guard and protect the last safe place of their broken world.
With the last of her power, and those of her brothers and sisters, the final Goddess drew from herself a Cosmic dragoness, and set her on Taiyra, surrounding her with glowing barriers that expanded to encompass a large, wild land, and kept at bay the chaos magic. The sacrifice of the Elemental Gods was what created Aeterria, but it was that Cosmic, and her following actions, that make it what it is today.
You see, the Cosmic was alone in her land, and knew that it could not last, that her own powers would not hold the barrier forever, and that the few surviving beings of old Taiyra must have a safe place to escape to, but that their new world must also have what it needed to protect itself. The Cosmic sent out a call, drawing in the few remaining Unicorns and Gryphons, the humans, the beasts both magical and mundane, all those that had somehow survived the assault of magic on their homes and lives. Once they were there, she secluded herself and, in a final sacrifice of her own, split her form into all the base elements, giving birth to the next generation of dragons, vessels for the pure magic that would be needed to protect Aeterria. Fire and Water, Earth and Air, Darkness and Light, and most importantly, another Cosmic to balance them all. But to keep these dragons from following their ancestors, the first Cosmic tied them to the weakest of beasts, the humans, forcing them to care for the land and their bond-mates, and not mindlessly and madly fight one another.
One by one the eggs hatched, and as they did so, their souls cried out to the humans that they then tied themselves to, the dragons strengthening their human partners, the humans focusing the powers of their dragons... As they grew, these pairs were able to take up the mantle of guarding the barrier, the strongest among them sustaining it with their newly reawoken magic, others guarding against incursions of the chaotic enemy forces.
Centuries have passed between then and now, and Aeterria has achieved peace and balance within its boundaries, for all that the chaos magic of the Forsaken Lands strives to destroy that balance. Dragons and their human soulmates, along with the unicorn warriors and other fierce fighters, guard their lands, even sometimes seeking to expand their borders, but the enemy is relentless and never ending, each dragon that dies outside the barrier only reinforcing its own strength, and it lurks threateningly with a power yet to be unleashed.