Post by Requiem on Apr 28, 2010 2:33:06 GMT -5
Deceased: Died in Selenitas Earthquake plot
Humans
Name: Ximera
Age: 16 turns
Birth Month: May of 3000
Sexual Orientation: Heterosexual
Location: Selenitas
Rank: Wherhandler (Mines)
Mother: Xelena (38)
Father: Rayshe (40; deceased)
Siblings: X'rx (21); Jaiya (19); Aylen (18)
UPDATED: 1 June 2011
Physical Appearance: Ximera's a cute little thing, even by the most exacting of standards. 5'2", with darker skin despite the fact that she rarely sees the light of day anymore, the girl is all energy and smiles. Her dark hair has gotten longer and still likes to curl every which way the majority of the time. Cheerfullness glimmers in dark brown eyes. Usually seen about in a dress or skirts (thought she'll wear leggings to err on the more practical side of working the mines) Ximera prefers going about barefoot. She also likes to wear flowers in her hair and usually carries a flask of cold milk on her. For Ximesk, of course.
Personality: A ray of sunshine is a most fitting cliché to apply to the youngest of Xelena’s four children. Ximera is a happy creature, finding joy in even the most menial of tasks. The girl sees good in everyone. Even mean people are just ‘sad’, or ‘having a bad day.’ Willing as she is to do any task suggested to her, it’s best to keep things…simple. Ximera is just the sort of person to burn water, trip over a chair leg and dump everything she’s carrying on the nearest lap, spend a day painting only to find she’s been painting the wrong room all along, and fall backward over inanimate objects at anything surprising with a meek little squeak.
She’s not stupid, though, even if her tendency to be accident prone might suggest that. The girl has a sharp mind, excellent for remembering details, names and faces, and she can quote conversations she heard a sevenday ago verbatim - often with accompanying dramatic gestures and facial expressions. The sort of friend and little sister to pop up with unannounced, questionable gifts - or leave them hidden in most unusual places - if you want a pick-me-up you need look no further than Ximera. She does, however, have a few…interesting ideas. No, Ximera doesn’t quite close her eyes and will away bad things, fully expecting them to be gone when she reopens them - though she is working on a cure for nightmares! - but retreat into her fantasy world? Yes, she most certainly does that. It’s nicer there, after all. Much, much nicer.
History:
Childhood 3000-3009
From the moment of her birth in 3000, Ximera was unabashedly Rayshe’s favorite child. A quiet, happy baby that rarely if ever fussed, she wasn’t timid like Xerxes, bitter at her lot in life like Jaiya, or a general cynic like Aylen. Ximera adored her father, and was ever so convinced that he ran Selenitas Weyr. The Weyr held a wealth of adventure for the young girl, and she explored her surroundings curiously, often in the company of an imaginary friend or two if others were too busy to accompany her.
A New Selenitas - 3009-3012
Things really started changing once she turned nine, and Shmee became Weyrwoman. Jaiya left the kitchens, but what made Ximera notice the change was Aylen's relocation to Southern Hold to apprentice there as a healer. Not everything was all happiness, though. It seemed that, almost right after Shmee became Weyrwoman - and even though they got a brand new beautiful goldrider with the most gorgeous red hair ever - sad, sad people wanted to take some of Selenitas's happiness for themselves. Ximera remembered Jaiya had a friend who was killed with the other weyrlings, and how upset she was, but no matter how Ximera tried to cheer her up Jaiya was too sad to be glad again for a long time. This made the girl sad, too, because she liked her sister happy.Then they went and killed Shmee, which was even sadder.
Wherhandler - 3012-3015
Something else happened, something terrible, and that's when Ximera finally understood that there was darkness in the world. That darkness hurt her Xerxes, and stole her father away from her completely...it stole and hurt many other people, too. For a few days she didn't think. Merely did as others directed in a sort of daze. But then, slowly, Ximera ventured back out into the shadowy world. Darkness needed a hero to vanquish it. Her father had always called her 'Princess.' What if...she was the princess the prince would marry, after he defeated the darkness? The girl continued to work hard, continued to smile and laugh and talk cheerfully with the others of Selenitas. When her brother chose to become a candidate, she believed wholeheartedly that he would most definitely Impress, his very first time, and yes! It wasn't long after her fourteenth turnday when she saw them. Beautiful beasts loping through the darkness one night, when she'd gone to retrieve the pot who was lonely. Maybe one of these could be her Eveyth? Thus she was at the Hatching that gave her her Ximesk.
Who Those Guys? - 3015-present
Perhaps it shouldn't be all that surprising. After all...Ximera never did dwell on the bad things that happened all that much. Her family wasn't effected. None of the handlers were killed. She remembers the conquest of the Wastelanders only vaguely. And yay! The color of the new knots is just so pretty!
Waltz Blue
Bonded to: Ximera
Name: Ximesk
Color: Blue #99FFBB #22786F
Physical Appearance: Where his clutchbrother looks thicker due to his build and muscle this wher is undeniably chubby. He looks rather awkward being small in size and yet still having a fair amount of excess fat. Though he'll never be able to melt all of it off, it is possible for this wher to make his figure more lean if he finds the motivation to do so. Under his weight is a relatively thick boned structure that adds to the impression of this wher being larger than he really is. While slow this blue exhibits an odd grace on the ground that is rarely matched by others. This blue has huge wings for a wher. While his aerial grace will never match his movements on land, it will give him a speedier form of movement other than his slow, lumbering pace on the ground. His headknobs are rather small in size and go relatively ignored when looking at the big picture.
This wher is a very pale blue, much like his dam's pale colouring. He seems to emit a faint glow though rest assured that this is just an illusion. He'd be nothing but a pale wraith if not for the medium teal markings on his hide. His entire head is this teal but along his neck the colour splits into thick, wavy lines. One stretches down his left front leg and curls around until it ends on the leftmost claw. Another one marks his underside right down to the fork in his tail. Two more travel over his back almost like racing stripes and end on his rump. The lines gradually thin as the reach their pointed end though they don't lose the wave throughout.
Personality: The Waltz Blue is a peaceful creature by nature and dislikes violence. He is content to amble about with His or even just on his own. He'll often take the time to literally smell the flowers and will often cause His to be late. He knows he is late but he simply doesn't care to ever be on time. His is welcome to try to trick the blue into believing it is later than it truly is but it won't work. If nothing else he has an excellent grasp on time. This blue also loves his sleep. Once asleep he is almost impossible to wake without the use of his favourite thing - milk. For whatever reason he loves milk and can never resist the temptation to drink it.
This blue is completely undescriminatory to colour or species. He treats everyone with a high degree of respect and expects at least some of it in return. He has no problem scolding a gold if she is not showing him the basic level of respect. He is a sweetheart and shows a lot of care to others. Unfortunately, he is not the brightest mind among whers beyond his time-telling. He is rather simple and will have trouble understanding many things. Doing things in order will be the hardest task for him. It will take much repetition and patience to make him understand.
Delirium green- looks to Ximera
Name: Hattie
Colour: green #003E04 #DFE5DF #0FFF1A #0FFFA7
Appearance: There’s something odd about this green, no part of her is quite in proportion. Her head is long muzzled, fine boned and very pretty, but it’s just a touch too large for her body with eyes just a touch too large for her head. Her body follows the same the long and elegant pattern as her head, but her legs don’t, they are comically short, not that that seems to stop her running and bouncing around. In turn her wings are also small and very delicate looking, though they’re not small enough to hinder her in flight apart from making for poor endurance, they look too small to hold her up. To put the whole tin lid on her appearance this green has a tail that would better suit a salamandyr, this bizarrely long appendage is always in motion, anytime she wants to point something out or gain attention she uses her tail, and whenever she is idle it wriggles and flops around as if it has a life of it’s own.
Her colouration can only be described as unique, it starts out with a dark forest green base over which irregular shaped silvery green markings fall thickly like a rain of blossoms, and if these were her only markings this would be a very pretty green indeed. However she also marked with two eye blindingly bright shades a neon green one down her left, and a equally bright near blue one down her right. These retina burning shades speckle and splotch their way across her hide with in senseless patterns until they reach her legs, where they vanish. Her tail is marked at the base with a neon green band, a blue green one above it, and a silver one above that, all separated by the dark base colour. When she’s ready to Rise these tail markings will always give off the brightest glow.
Personality: This is a green that loves to talk, to anyone, even those who detest her, in sounds and images. Her range of images is both incredibly varied and highly detailed. Despite this however her ‘conversation’ is well… rather strange to say the least, most of the time she makes no sense at all, her images apparently selected at random, and when she can’t make herself properly understood by anyone she’ll get dreadfully upset, although she’ll forgive them, forgive them for being so limited that they can’t understand the wisdom she’s trying to impart. On those rare occasions when she does make perfect sense nothing will sway her from her expressed opinion or course of action. She may get distracted at times, but she’ll always return like a compass to her original point.
Due to her nonsensical tendencies and her world class inability to focus (anything can distract her, anything, colour, sound, her own reflection, a blank wall) this will be a very hard firelizard to train for anything but the most basic good behaviour, which she’ll always try to display if only to please those around her. She does so badly want please people and will go out of her way to make kind gestures such as singing sweetly to people or bringing them wonderful gifts, however she has no sense of timing and no sense of what others want. It will probably hurt her feelings dreadfully when a raucous song at three hours past midnight or the gift of a dead tunnelsnake is not well received.
[x] By checking this box, et cetera, et cetera, et cetera...and stuff.
Humans
Name: Ximera
Age: 16 turns
Birth Month: May of 3000
Sexual Orientation: Heterosexual
Location: Selenitas
Rank: Wherhandler (Mines)
Mother: Xelena (38)
Father: Rayshe (40; deceased)
Siblings: X'rx (21); Jaiya (19); Aylen (18)
UPDATED: 1 June 2011
Physical Appearance: Ximera's a cute little thing, even by the most exacting of standards. 5'2", with darker skin despite the fact that she rarely sees the light of day anymore, the girl is all energy and smiles. Her dark hair has gotten longer and still likes to curl every which way the majority of the time. Cheerfullness glimmers in dark brown eyes. Usually seen about in a dress or skirts (thought she'll wear leggings to err on the more practical side of working the mines) Ximera prefers going about barefoot. She also likes to wear flowers in her hair and usually carries a flask of cold milk on her. For Ximesk, of course.
Personality: A ray of sunshine is a most fitting cliché to apply to the youngest of Xelena’s four children. Ximera is a happy creature, finding joy in even the most menial of tasks. The girl sees good in everyone. Even mean people are just ‘sad’, or ‘having a bad day.’ Willing as she is to do any task suggested to her, it’s best to keep things…simple. Ximera is just the sort of person to burn water, trip over a chair leg and dump everything she’s carrying on the nearest lap, spend a day painting only to find she’s been painting the wrong room all along, and fall backward over inanimate objects at anything surprising with a meek little squeak.
She’s not stupid, though, even if her tendency to be accident prone might suggest that. The girl has a sharp mind, excellent for remembering details, names and faces, and she can quote conversations she heard a sevenday ago verbatim - often with accompanying dramatic gestures and facial expressions. The sort of friend and little sister to pop up with unannounced, questionable gifts - or leave them hidden in most unusual places - if you want a pick-me-up you need look no further than Ximera. She does, however, have a few…interesting ideas. No, Ximera doesn’t quite close her eyes and will away bad things, fully expecting them to be gone when she reopens them - though she is working on a cure for nightmares! - but retreat into her fantasy world? Yes, she most certainly does that. It’s nicer there, after all. Much, much nicer.
History:
Childhood 3000-3009
From the moment of her birth in 3000, Ximera was unabashedly Rayshe’s favorite child. A quiet, happy baby that rarely if ever fussed, she wasn’t timid like Xerxes, bitter at her lot in life like Jaiya, or a general cynic like Aylen. Ximera adored her father, and was ever so convinced that he ran Selenitas Weyr. The Weyr held a wealth of adventure for the young girl, and she explored her surroundings curiously, often in the company of an imaginary friend or two if others were too busy to accompany her.
A New Selenitas - 3009-3012
Things really started changing once she turned nine, and Shmee became Weyrwoman. Jaiya left the kitchens, but what made Ximera notice the change was Aylen's relocation to Southern Hold to apprentice there as a healer. Not everything was all happiness, though. It seemed that, almost right after Shmee became Weyrwoman - and even though they got a brand new beautiful goldrider with the most gorgeous red hair ever - sad, sad people wanted to take some of Selenitas's happiness for themselves. Ximera remembered Jaiya had a friend who was killed with the other weyrlings, and how upset she was, but no matter how Ximera tried to cheer her up Jaiya was too sad to be glad again for a long time. This made the girl sad, too, because she liked her sister happy.Then they went and killed Shmee, which was even sadder.
Wherhandler - 3012-3015
Something else happened, something terrible, and that's when Ximera finally understood that there was darkness in the world. That darkness hurt her Xerxes, and stole her father away from her completely...it stole and hurt many other people, too. For a few days she didn't think. Merely did as others directed in a sort of daze. But then, slowly, Ximera ventured back out into the shadowy world. Darkness needed a hero to vanquish it. Her father had always called her 'Princess.' What if...she was the princess the prince would marry, after he defeated the darkness? The girl continued to work hard, continued to smile and laugh and talk cheerfully with the others of Selenitas. When her brother chose to become a candidate, she believed wholeheartedly that he would most definitely Impress, his very first time, and yes! It wasn't long after her fourteenth turnday when she saw them. Beautiful beasts loping through the darkness one night, when she'd gone to retrieve the pot who was lonely. Maybe one of these could be her Eveyth? Thus she was at the Hatching that gave her her Ximesk.
Who Those Guys? - 3015-present
Perhaps it shouldn't be all that surprising. After all...Ximera never did dwell on the bad things that happened all that much. Her family wasn't effected. None of the handlers were killed. She remembers the conquest of the Wastelanders only vaguely. And yay! The color of the new knots is just so pretty!
Waltz Blue
Bonded to: Ximera
Name: Ximesk
Color: Blue #99FFBB #22786F
Physical Appearance: Where his clutchbrother looks thicker due to his build and muscle this wher is undeniably chubby. He looks rather awkward being small in size and yet still having a fair amount of excess fat. Though he'll never be able to melt all of it off, it is possible for this wher to make his figure more lean if he finds the motivation to do so. Under his weight is a relatively thick boned structure that adds to the impression of this wher being larger than he really is. While slow this blue exhibits an odd grace on the ground that is rarely matched by others. This blue has huge wings for a wher. While his aerial grace will never match his movements on land, it will give him a speedier form of movement other than his slow, lumbering pace on the ground. His headknobs are rather small in size and go relatively ignored when looking at the big picture.
This wher is a very pale blue, much like his dam's pale colouring. He seems to emit a faint glow though rest assured that this is just an illusion. He'd be nothing but a pale wraith if not for the medium teal markings on his hide. His entire head is this teal but along his neck the colour splits into thick, wavy lines. One stretches down his left front leg and curls around until it ends on the leftmost claw. Another one marks his underside right down to the fork in his tail. Two more travel over his back almost like racing stripes and end on his rump. The lines gradually thin as the reach their pointed end though they don't lose the wave throughout.
Personality: The Waltz Blue is a peaceful creature by nature and dislikes violence. He is content to amble about with His or even just on his own. He'll often take the time to literally smell the flowers and will often cause His to be late. He knows he is late but he simply doesn't care to ever be on time. His is welcome to try to trick the blue into believing it is later than it truly is but it won't work. If nothing else he has an excellent grasp on time. This blue also loves his sleep. Once asleep he is almost impossible to wake without the use of his favourite thing - milk. For whatever reason he loves milk and can never resist the temptation to drink it.
This blue is completely undescriminatory to colour or species. He treats everyone with a high degree of respect and expects at least some of it in return. He has no problem scolding a gold if she is not showing him the basic level of respect. He is a sweetheart and shows a lot of care to others. Unfortunately, he is not the brightest mind among whers beyond his time-telling. He is rather simple and will have trouble understanding many things. Doing things in order will be the hardest task for him. It will take much repetition and patience to make him understand.
Delirium green- looks to Ximera
Name: Hattie
Colour: green #003E04 #DFE5DF #0FFF1A #0FFFA7
Appearance: There’s something odd about this green, no part of her is quite in proportion. Her head is long muzzled, fine boned and very pretty, but it’s just a touch too large for her body with eyes just a touch too large for her head. Her body follows the same the long and elegant pattern as her head, but her legs don’t, they are comically short, not that that seems to stop her running and bouncing around. In turn her wings are also small and very delicate looking, though they’re not small enough to hinder her in flight apart from making for poor endurance, they look too small to hold her up. To put the whole tin lid on her appearance this green has a tail that would better suit a salamandyr, this bizarrely long appendage is always in motion, anytime she wants to point something out or gain attention she uses her tail, and whenever she is idle it wriggles and flops around as if it has a life of it’s own.
Her colouration can only be described as unique, it starts out with a dark forest green base over which irregular shaped silvery green markings fall thickly like a rain of blossoms, and if these were her only markings this would be a very pretty green indeed. However she also marked with two eye blindingly bright shades a neon green one down her left, and a equally bright near blue one down her right. These retina burning shades speckle and splotch their way across her hide with in senseless patterns until they reach her legs, where they vanish. Her tail is marked at the base with a neon green band, a blue green one above it, and a silver one above that, all separated by the dark base colour. When she’s ready to Rise these tail markings will always give off the brightest glow.
Personality: This is a green that loves to talk, to anyone, even those who detest her, in sounds and images. Her range of images is both incredibly varied and highly detailed. Despite this however her ‘conversation’ is well… rather strange to say the least, most of the time she makes no sense at all, her images apparently selected at random, and when she can’t make herself properly understood by anyone she’ll get dreadfully upset, although she’ll forgive them, forgive them for being so limited that they can’t understand the wisdom she’s trying to impart. On those rare occasions when she does make perfect sense nothing will sway her from her expressed opinion or course of action. She may get distracted at times, but she’ll always return like a compass to her original point.
Due to her nonsensical tendencies and her world class inability to focus (anything can distract her, anything, colour, sound, her own reflection, a blank wall) this will be a very hard firelizard to train for anything but the most basic good behaviour, which she’ll always try to display if only to please those around her. She does so badly want please people and will go out of her way to make kind gestures such as singing sweetly to people or bringing them wonderful gifts, however she has no sense of timing and no sense of what others want. It will probably hurt her feelings dreadfully when a raucous song at three hours past midnight or the gift of a dead tunnelsnake is not well received.
[x] By checking this box, et cetera, et cetera, et cetera...and stuff.