Post by glamourie on Jan 1, 2010 17:30:32 GMT -5
Humans:
Name: Marsayis (MAR – say – ISS)
Age: 20 August
Gender: Male
Sexual Orientation: Friendly (Bisexual with a very strong preference to women.)
Rank: Entertainer/Magician / Candidate
Physical Appearance: At first glance, Marsayis is far from an imposing figure. Though he’s definitely on the tall side, standing at over six foot in height, he has a slender and trim frame that makes him look far thinner. Genetics make it so that he’ll never be a big man nor muscular no matter how much he works out, and lean would describe him more accurately than any other phrase. Distinctly bird-like, he has long limbs and an angular face, giving way to an over-all sharp appearance; long fingers grace artistic hands attached to thin wrists, adding to the impression of being decidedly bony. This stream-lined build is reflected in his face, with an angular jawline that meets finely chiseled cheeks and a sloping nose that would be handsome if not for being borderline feminine. An odd quirk of fate would have it that his arms are on the long side, made highly prominent by his perpetual slouch. He has slightly slanted, almond-shaped eyes that, while average size, center his face and focus attention straight on them – the shape and positioning is enough to earn his face second and third looks. “Pretty” wouldn’t be an inaccurate description, but he’s most definitely male.
Marsayis is not pale, but he’s far from tan either, and his skin tone can cause second and third glances in comparison to most – he’s definitely on the ‘fair’ side as far as coloring goes. His hair is an exceptionally dark shade, better described as brown-black, with the deep espresso highlights only becoming prominent when he stands near people with true black hair. The dark strands are a vivid contrast to his lighter skin, particularly around his eyes, which are a knock-you-out shade of midnight blue that can be surprising – they’re very obviously blue, but it’s a color close to the midnight sky. They’re accented by starbursts right around the pupil which appear to be two shades lighter, adding definition to his face. His eyes are probably his most noticeable feature – after the ever-present smirk. He wears his hair cropped very short in the back and spiked upward, with the strands at the base of his neck buzzed. The front, on the other hand, is down to his chin and is usually worn separated to fall over his face in thin locks. These ‘longer’ strands are limited to bangs as a direct contrast to the rest of the short locks, making his hair very easy to manage.
Like most northerners, Marsayis has his share of scars – but none of his are anywhere that would be readily noticed. For instance, he has a highly defined scar on his upper ribcage, and some smaller ones down his upper arms that are almost invisible. Each of them tells a story. His ears are pierced in the lobes, and he usually wears simple posts that match the dark locks.
Marsayis has a fondness for black and white colors, and this is most prominent in the way that he dresses. He favors form fitting shirts, with a strong preference to black pants. He always wears silver with his jewelry, but usually sticks with just the ear studs and a silver ball necklace; he doesn’t particularly like the way that jewelry feels on him. He does have a bad habit of wrapping leather and cloth around his wrists all the time, though, and he usually wears gloves to keep his hands from view. He usually accessorizes with quirky hats which he collects to amuse himself. It’s rare to see him without one, though not unheard of. All of the clothes he owns are tailored to fit him perfectly – his vanity won’t allow anything less.
Personality: Many clichés exist to describe that what you see is not always what you get – and most of them apply to Marsayis. To the average person, he presents himself as a playful, charming, charismatic young man, prone to flirting with everyone he meets (sex ignored) but heavily withdrawn with his own feelings. He is an actor; you never quite know whether those smiles are real or fake, whether the laughter is genuine or not, and an observant individual might notice that much of his friendliness doesn’t quite meet his eyes. While he’ll talk to anyone who speaks to him first, it’s actually quite rare for Marsayis to initiate conversation, and he’s really not fond of small talk – no matter how good at it he happens to be. He’s a social chameleon with those he talks to – displaying the traits they seem to seek most, be it compassion, friendliness, or cynical intelligence. Getting him to act the same way twice with different people is rare – Marsayis does not enjoy showing his true personality to the average person. And in his opinion, most don’t want to know it anyway. Better to smile, make little jabs, and move on with the conversation. Better to keep it all out of sight. Because he doesn’t initiate conversation, some might deem him shy, even.
He’s far from. In fact, Marsayis is an extremely calculated individual. Intelligent to a fault, he’s very prone to making snap judgments of those he meets, and getting past them is nearly impossible. It’s actually very rare to make a good first impression with Marsayis – he looks for the little things that make people inferior to him and mentally latches onto them, judging harshly for the sake of keeping everyone at arm’s length – and so, no matter how nice he may pretend to be, he actually has very few associates, let alone friends. Being his friend is putting up with the fact that you’ll never be considered his equal, never get away with making mistakes without having them smeared in your face, and most assuredly will always be more like a lackey. Marsayis doesn’t want or appreciate confidents; he prefers ‘fair weather’ friends who leave him alone most of the time, and he’s very much one himself under most circumstances. Kostya may be the only person he tolerates at length, and that is more because he views the other boy as a brother than anything else. Not that the average person ever gets to see this side of him – Marsayis is more prone to smiling and making pleasant excuses than telling someone that he thinks they’re an absolute moron and are wasting oxygen by speaking to him. He does have a brain-to-mouth filter.
One of his most defining traits is that Marsayis is extremely manipulative. While he typically dismisses people as inferior, he does (on a regular basis) like experimenting with them for reactions. This often manifests by him pretending to be friendly, pretending to be kind, to get close to others for reactions and because some people are ‘useful’ to him – anyone who can have a use, he’ll keep around no matter how stupid he may think they are, and he’ll pretend to be their best friend if it gets him somewhere. This can and has ended explosively for him in the past, as people rarely like being used, especially for extended periods of time. Twisting his words and actions to make himself seem nicer, sweeter, impossible to resist isn’t unusual for Marsayis, and he very often leaves behind a trail of disgruntled ex-friends and ex-lovers in his wake. Use and toss aside. People aren’t worth keeping.
Aside from being extremely vain (to the point of obsessing over his appearance at times), Marsayis can actually be a tolerable person to be around – he’s usually very polite outwardly, or at least nice, after all. To the few (read: one) people he cares about, he’s usually very loyal. Sarcastic to a fault and bratty, yes, but he is loyal and won’t leave someone who means something to him – he doesn’t throw people aside. He also is an extremely hard worker, when he actually can justify working and not “managing” (he’d really rather boss someone else). And though he’s childish, he’s actually very good about being reasonable – even if his morals are questionable at times. Black and white doesn’t exist to Marsayis. Only shades of gray and him being thrown right somewhere in the middle. Right and wrong are for people who are close minded, didn’t you know?
History: Maris and Saya were an average northern couple from Fort territory. Maris worked as a woodcrafter, while Saya was his barely-willing wife. Their marriage was one of convenience, rather than love, and the pair rarely spoke to one another outside of public functions. It came as a great surprise to both of their families when Saya, age eighteen, became pregnant – and rumors abounded that maybe the child wasn’t Maris’s at all; maybe Saya was having an affair on the side. However, nine months later, when she gave birth to a healthy baby boy, all rumors came to an abrupt halt. The child, dubbed Marsayis, was the spitting image of Maris, and bore very little resemblance to his mother at all. There was no denying who his father was, and he was arguably the most appreciated baby that Ruatha Hold had ever seen. Spoiled was an understatement. He wanted for nothing and was given enough gifts that even the Lord Heir had fewer possessions than he. Not the least of which was a complex crib made by his father just for him. Yes, he wanted for nothing.
Being a child who was indulged of his whims, it was little surprise that as Marsayis grew older, he got into a great deal of trouble. From as early as five he had a conflict with the Lord Heir and was continually at odds with him, the two boys going so far as to fist fight on a regular basis. The best solution that could be come to was for Marsayis to take up his father’s craft as an apprentice (albeit a poor one) and the Lord Heir spent most of his time with his family. This arrangement was decided by the Lord Holder – a relatively reasonable man who understood that boys would be boys, though he did suggest for Marsayis’s mother and father to punish him more severely if his behavior did not straighten out in a timely fashion. That, of course, did not happen but being confined to working on crafting throughout the majority of daylight hours did keep him out of trouble and, begrudgingly, entertained. He became quite good at making little boxes and trinkets with hidden compartments and flaps – tricks of the eye that led to him entertaining the few holdbrats that he did speak to on a regular basis. Marsayis: the boy who could make things disappear.
He was seven turns old when he met Kostya – the boy who would later become his best friend. And ‘friends’ was not a good way to describe their initial meeting, either. Marsayis was immediately put off by the other boy. Perhaps it was “too much alike” syndrome; maybe it was simply alpha male territorialism; whatever it was, the first impression that Marsayis had of the younger boy was “Dumb” which really was the seven turn old version of finding someone impressively annoying. It’s likely that they would not have ever become friends if not for finding a mutual dislike in the son of the Lord Holder – someone who, apparently, Kostya also enjoyed manipulating for the sheer sake of. That and most of Marsayis’s fanclub (which was rapidly growing due to his magic tricks) disliked him – which immediately drew the blue-eyed boy’s fascination. His little fanclub disliked someone intensely – there had to be a reason. And after their first real interaction (beyond glares and hisses), he found out why: Kostya wasn’t a sheep. And the rest were. He didn’t buy into the magic tricks immediately. Marsayis found him interesting in much the same way that a feline would find a wild tunnel snake interesting – right before snapping its spine and eating its head. His intentions weren’t much better to start with, either.
But the turns flew by and what was an awkward, tempestuous alliance against the idiotic minded fools of the Hold quickly became a tentative friendship – a real fondness that Marsayis would likely have only confessed to under pain of torture. His skill with making things appear and disappear progressed with age and by the time he was eleven, he was gifted enough at “magic” that he began putting on regular shows at Holds for marks. His partner in crime, Kostya, helped to advertise his “shows” like a manager for a cut of the marks (a very small cut – he was the star, after all!). Their popularity grew to near notoriety in the Ruatha region and Marsayis’s specialty of sleight of hand grew to such levels that he was actually able to perform a few tricks that even his friend didn’t understand. A large portion of his skill came from acting – being able to pretend that he believed his tricks, even if he knew exactly what he was doing. People were quicker to buy into something if even the person doing thought it genuine; he learned that very, very young.
He also learned that being well-known tended to result in having fans who were willing to do anything for a little bit of his attention. And the older he got, the more advantageous that particular quirk happened to become.
By the time that Marsayis was thirteen, the amount of ‘fans’ he had was numerous enough to be disgusting – and a matter of concern to his parents. More importantly, it was a matter of jealousy to the Lord Heir. The two boys had very little interaction, but what little there was between them brewed unpleasantness. It was only a matter of time before their dislike for one another came to a head – and it eventually did one evening when Marsayis and Kostya were together avoiding the other holdbrats.
What exactly prompted it, Marsayis wasn’t sure – but against his better judgment, or perhaps in spite of it, he wanted to try kissing his friend. It wasn’t genuine attraction, not really; he just had never kissed another boy and there weren’t any others he didn’t want to drown (he vastly preferred the company of women to other males) to try things out with. He wasn’t even sure he wanted to do anything else, but he didn’t get a chance to – for the pair of them were interrupted by the Lord Heir who was all too happy to announce the scandal of Marsayis being gay to the other holdbrats. Their childish rivalry quickly mutated into something a lot less pleasant as the boy shot his mouth off about Kostya’s sister dying turns previous – and that she was killed for being unwilling to be bonded to him when he was of age. What happened next was a blur, but the boy was on the floor, bleeding, with his neck snapped in a matter of minutes, and whether it was Kostya or Marsayis who did the killing was irrelevant, the fact was undeniable: the Lord Heir was dead, and they would be held responsible for their actions.
There was only one thing to be done. They had no hope of staying at Ruatha Hold; no doubt the pair would be shunned. There was only a matter of hours before the Lord Heir was noticed missing and the two young boys reacted quickly. Kostya disposed of the boy’s body, hiding it in a rarely used storage cabinet (with the intention of it being found messily – to make a point) while Marsayis gathered filched marks from his parents and clothes. The corpse was found that evening but by sunfall, both boys had escaped from the central hold and were well on their way out of the region of Ruatha – not to be found by anyone.
Children (young teenagers included) rarely were self-sufficient, and it was a very difficult lesson for the pair of boys to learn how to care for themselves. The first few sevendays were bumpy at best, with both Marsayis and Kostya being forced to learn to hunt and sneak around, how to steal from small holds and in general, how to keep themselves safe. Caves were utilized for safety from Threadfall and supplies were gathered and stored… and as the turns went by, the efficiency of their self-care increased to the point of being staggering: no longer did either of them require ‘shelter’ to be fine, and Marsayis was incredibly good with fighting off bandits and other Shunned folk. By the time that he was seventeen, Marsayis and Kostya had formed enough supplies to put together a caravan – pulled by runners they’d stolen from nearby holds, and containing their clothes and supplies. With the caravan being attained, they began to travel throughout the northern continent from Gather to Gather: A plan had formed for acquiring and keeping marks. And it was destined for success.
At every Gather they attended, Marsayis and Kostya would set up a “magic” stall; Marsayis would perform his latest tricks while Kostya would ferry people over to see his antics. The fees were nominal, but his tricks were interesting enough that many people came back to try and figure out how he managed to accomplish all of his “magic.” Being charismatic and with a fair amount of people skills helped – and it wasn’t long before their two person caravan grew to a respectable size; several people came to travel with them, offering their services, from weavers to beastcrafters. One caravan grew to three, and their presence was no longer heralded by Gathers but simply by a traveling caravan selling goods – most of whom were well-received. Ruatha was steadfastly avoided, but every other region in the north was fair game, and the pair, as leaders of their little motley crew, began to acquire a decent amount of marks squirreled away. Who needed a Hold with such a decent source of income?
The traveling caravan show lived together as an awkward group for turns. There was an unspoken peace between them; while there was hardly “friendship” between every member, they were unified as a group with the same sort of intentions. And at the beginning of 3014, when Marsayis was twenty, the traveling group decided to try and expand into the South – where more marks were to be made, and a lot less danger was to be had. Their mutual savings were all shared to chart a ship to the Southern continent, one large enough to carry their caravans and all their people to Southern Hold. It was a pretty hefty fee, considering how many people and objects there were to carry, and only a sailor from Half-Circle SeaHold was willing to give them a chance. The journey itself would take a sevenday, they were told, in order to be safe.
Unfortunately, it wasn’t destined to go well. The ship met a storm at sea half a journey in, and capsized in the middle of the ocean. The firelizard of the captain went for help – but the damage was done; the caravans were destroyed and most of the people onboard did not survive. For a full night, they were stuck out at sea, half-frozen from how cold the water was, before the three survivors (the ship’s captain, Kostya and Marsayis) were found by a pair of dragonriders from Selenitas. The three individuals were taken to Southern hold for recovery, with the wreckage left at sea – his life washed away in an instant, everything that he ever had. He wasn’t entirely sure that he wanted to wake up.
But wake up he did, injured but being cared for expertly by the healers at Southern Hold. It took a month for him to fully recover from the physical trauma, but outwardly he acted as though nothing was wrong. It was a task, for losing everything he’d fought to establish in his life was difficult. A fresh start was needed – pretty much wiping the slate clean. For the first time since he was a child, Marsayis had to work for his keep – and he did so by helping in the kitchens and cleaning. A drudge he was not, however, and when news of an upcoming Gather reached him, he started forming plans to rebuild the caravan that was lost at sea…
It’s very likely that Marsayis would’ve followed up on that plan, too, if not for the attack on Selenitas by Fort Weyr. But when the Weyr was demolished, riders from the Weyr left to find help in rebuilding and also to Search for Hepaticath’s coming clutch – and both Marsayis and Kostya were requested to come with. Since Southern really had nothing to offer him, he begrudgingly agreed to go – though he couldn’t imagine himself ever Impressing anything. He wasn’t sure that he even wanted to.
Name: Calamari
Color: Brown #7b5b04
Species: Salamandyr
Looks to: Marsayis
Age: 1 turn old
Appearance: My, what a big boy this little brown salamandyr is. Big enough to rival smaller bronzes, he will be known for the fact that his wings are not only wide but long. His body is evenly proportioned and balanced with short but strong legs that will carry him quickly and easily over the ground. His tail is very long and strong, like most of his kind, though he can use his with a capacity that most salamandyrs can only dream of. This brown salamandyr will probably be found toting around objects with his tail, decorated with those extra little trinkets. Of course, this will make his walking a little difficult, but given the amount of exercise he gets, he will probably become quite adept at moving around with objects attached to his body. In the air, he is similarly graceful. Incapable of the flight that bronzes and golds can attain, this brown glides very, very well given the size of his wings and the lift they can provide. He will never be an acrobat, but he will forever be gifted with strength and endurance and will probably be found frequently hopping and gliding from perch to perch.
His coloration is somewhat unremarkable, a drab shade of medium brown that looks healthy when oiled. He will, however, quite obviously display cracks and dry patches if his skin is not well cared for, so His would be wise to pay close attention to his health and welfare. This little brown salamandyr shows no spots and instead has four beautiful dark chocolate feet that probably look quite comical on a figure as dignified as him. His wing membranes are so pale as to be almost transparent. However, the markings and colors of his frill are probably enough to make anyone laugh or cry hysterically. His frill is a pale shade of yellow-brown that is flecked with metallic glints such that a good oiling will make his frill seem almost reflective. If he flares his frill for long enough, you can almost see yourself reflected in it. But… making him angry enough to flare his frill for that long is probably unwise.
Personality: Arrogant, demanding, and annoying… this brown sounds like he could be just your average, run-of-the-mill, pain-in-the-rear-end pet. After all, having a rather biased and loudly proclaimed opinion on everyone and everything tends to make one rather irritating and unpopular, a fact that troubles this salamandyr very little. He has absolutely no filter between his thoughts and his words, and his speech is not limited to His’ own mental awareness. This brown will broadcast to all around him without any sense of discretion or manners. So what if they are offended? He speaks the truth, after all… or the truth as he sees it in his own mind, to be accurate. His view of the world seems to be somewhat warped by the fact that he is biased against anything male and larger than himself. Despite being large for a brown, he seems to have a size complex. Only females can be larger than himself, and even then, he tends to favor only those who do not seem to try dominating him. Why should he bother with the bossy ones?
This attitude seems completely at odds with the fact that he has a romantic and horrifyingly sappy attitude towards females. Females of all species who are appropriately docile and kind are doted upon and sought after with such fervor as to make himself very annoying to all around him. He often seeks the company of females with broadcasted serenades and declarations of adoration. It will not be surprising to see him perched on a ledge or dangling by his tail from some object in order to better see the object of his affections. Never will it occur to him that he is acting undignified. Worrying about what others think? Pah! That is for mere puny mortals! He is so much better than that and wishes only to devote his time to the pursuit of lovely and desirable females around him. If they happen to compliment his size and strength, he will only them that much better.
Surprisingly, this salamandyr is intensely loyal to His in a way that His might not appreciate very much. Of all creatures, this brown is most critical of His. The difference, however, is that he will ‘whisper’ his criticisms to His such that others will not hear. His is the most precious creature of all, and though he must correct His’ erroneous ways and mistakes, he will do so privately so as not to cause any undue humiliation. He may not care about others’ opinions of himself, but he cares very much about others’ opinions of His. His will also find himself gifted with little trinkets as an apology for criticism. This brown just loves little trinkets (especially rings and earrings) that he can loop his tail around and drag along with him. His should expect to have a pile of little ‘gifts’ forming somewhere in his living quarters. Whether those gifts were legitimately obtained or stolen could be debated endlessly, so it might not be in anyone’s best interest to leave little objects lying around. They might… vanish to this brown’s collection of gifts for His.
Name: Marsask
Species: Wher
Color: Blue #000011
Physical Appearance: In general this wher is best described as compact. A thickly muscled tail that tapers slowly and is shorter than normal is attached to a strong and thick body. He has short, very sturdy legs. The musculature in the blue is unmistakeable leaving no doubt that he is strong. His head betrays him though. He has a softened look about his head that is almost feminine and delicate. His snout also appears as if it was squashed in and will result in incredibly loud snoring. His wings seem large on him but are mostly length and not width. Unfortunately they aren't enough to keep his heavy weight off the ground for very long. He's a very, very quick wher and has an odd rhythm to his movement. A sort of bounce-flat step-bounce.
So close to black is this wher that it will take the light of Pern's moons to be certain that he is blue. Throughout his body his shade doesn't falter at all. There's hope for this blue though. He is speckled with seemingly hundreds of bright blue speckles from the tip of his nose, along his back and wings, and to the tips of his tail. From the underside of his wings the speckles are actually visible and almost seem like an artist painted the night sky on his wings. His hide lends his movements a slightly mysterious aura, as his body has a tendency to blend with the night. Despite his tripping and stumbling about this blue is very quick on his feet.
Personality: This wher is best described as fast paced. He likes to live life always moving and doing the things he likes often to His' detriment. He sees His more as his own personal attendant than a true partner. This means many, many baths and perfection at most any task from whoever he chooses as His. If His' attention is given to any other draconic species the blue will throw quite a spectacular hissy fit. He picked His and thus His is only allowed to serve him. Despite not liking His to pay attention to other whers, the blue is actually quite friendly to others and most especially to other males. They are playmates and, in his mind, loyal friends to guard the weyr with. Females are a little harder to get along with mostly because he is in fact shy around them until he gets to know them well. Only those females that he does get to be friendly with are seen as worth his time to chase. It is likely he'll settle on one wher or possibly a couple to devote himself to. For all he treats His a little strangely, the blue is quite capable of treating humans nicely. The same rules with gender seem to apply to human interactions as it does with whers.
The people and whers who make it to the title 'friend' he is very protective over. This protective attitude extends to his home and friends of friends. If the Night Watch is ever set up again this wher will most definitely demand he and His be involved in every way possible. This wher is quite adventurous. He is likely to go exploring and not let any obstacles slow him down. It will not be uncommon for this blue to drag His into random weyrs in the night to look around. He would never endanger one from his own weyr so other than a few scares in the night his exploring is harmless. Games are well liked by this blue and they will be one of the few times he will demonstrate his affection for His. Be warned though, this blue's favourite game is hide and seek and he always, always wins.
Name: Delicious Snack (or Del for Short)
Species: Salamandyr
Color: B9B9F1 blue
Age: 7 months
Appearance :
This male is proportionately maybe a little odd. His legs seem longer and more elongated that his other siblings. These elongated legs enable him to get around quite spectacularly. He is quick, can turn on a dime, and is very acrobatic. Especially with the large perfectly functional wings he sports. He can both glide or fly depending on his mood. His body is long, lithe, and whip like and he is fond of winding about and into things. He is by no means weak looking his body showing a surprisingly nice amount of wiry muscle under the hide. Large liquid eyes are perhaps the only thing that hint at any softness and they are almost trusting in their cuteness. One should not trust this male however. Surrounding his head are the same spines most of his siblings sport. His being a dark black. He will be fond of sharpening these spines for ‘use’. His tail is also long and whip like and he will be fond of using that as well. Whether to pick something up, hang on to something, or as a weapon.
His coloration can best be described as pale. A almost soft shade of blue that contains a few purplish undertones. The color upon his hide is broken up by swirling patterns and designs of dark purple that surround his eyes and wisp along his back, sides, and legs, like smoke. This smoke like pattern is continued on his wings swooping in and out and almost elegant looking in their mirroring both wings continuing the same positioning and location of swirls. His wing eyelets are a ghostly pale white blue ringed by a almost purplish black that seems iridescent when the light hits it. All in all his color is very striking but perfect for blending in with the night.
Personality:
This male is quiet most of the time. That is not to say he is unintelligent however. Although he would certainly like you to believe so. In fact this mandyr is rather dark. Holding no love for anything other than perhaps his and this can be debatable as well. His mind and thoughts all hinge on the violent side. He is particularly fond of watching others suffer. He will be particularly fond of hiding in dark places and plotting pain as he works out how to best subdue his victims. This male is a hunter in nature, he is not after meat or death however. Merely terror, pain, ichor, and blood. He prefers blood above everything else, so the majority of his victims will be human in nature, although he will not turn his nose up at a firelizard if one proves an easy target. He prefers a liquid diet you see. Waiting until his target falls asleep he will scamper to his intended victim and with either teeth or frill spines wound them so as to be able to drink their blood. If blood is simply unattainable he will settle for egg yolk or meat if it is fresh. He absolutely refuses to eat anything cooked. He especially likes to cause pain whether it be to another or his bonded, either mental or physical, and will frequently look for new targets. It almost seems to be an addiction for the blue.
He absolutely hates fire lizards and will be fond of causing them pain whenever the opportunity presents itself. He is particularly good at fighting surprisingly. Knowing how best to use talons, spines, and claws to his advantage and being quick and skilled enough to avoid retaliation. He will be fond of hassling others until they either between in the case of flitters, or run in the case of humans. He is eloquent when he chooses to speak but his words are always dark and foreboding. Never will an ‘I love you’ or anything similar come form his mouth. His bonded seems to be the only one who has an bit of control over the blue and even then he will have work out a way to control the mandyr’s impulses through trial and error because most methods of bribery or containment will simply fail. For in addition to being good at hiding this blue is a master escape artist. In matters of love he is imply uninterested in mating. He may enter a chase. But only to cause pain or terror to the runner and her followers.
Name: Marsayis (MAR – say – ISS)
Age: 20 August
Gender: Male
Sexual Orientation: Friendly (Bisexual with a very strong preference to women.)
Rank: Entertainer/Magician / Candidate
Physical Appearance: At first glance, Marsayis is far from an imposing figure. Though he’s definitely on the tall side, standing at over six foot in height, he has a slender and trim frame that makes him look far thinner. Genetics make it so that he’ll never be a big man nor muscular no matter how much he works out, and lean would describe him more accurately than any other phrase. Distinctly bird-like, he has long limbs and an angular face, giving way to an over-all sharp appearance; long fingers grace artistic hands attached to thin wrists, adding to the impression of being decidedly bony. This stream-lined build is reflected in his face, with an angular jawline that meets finely chiseled cheeks and a sloping nose that would be handsome if not for being borderline feminine. An odd quirk of fate would have it that his arms are on the long side, made highly prominent by his perpetual slouch. He has slightly slanted, almond-shaped eyes that, while average size, center his face and focus attention straight on them – the shape and positioning is enough to earn his face second and third looks. “Pretty” wouldn’t be an inaccurate description, but he’s most definitely male.
Marsayis is not pale, but he’s far from tan either, and his skin tone can cause second and third glances in comparison to most – he’s definitely on the ‘fair’ side as far as coloring goes. His hair is an exceptionally dark shade, better described as brown-black, with the deep espresso highlights only becoming prominent when he stands near people with true black hair. The dark strands are a vivid contrast to his lighter skin, particularly around his eyes, which are a knock-you-out shade of midnight blue that can be surprising – they’re very obviously blue, but it’s a color close to the midnight sky. They’re accented by starbursts right around the pupil which appear to be two shades lighter, adding definition to his face. His eyes are probably his most noticeable feature – after the ever-present smirk. He wears his hair cropped very short in the back and spiked upward, with the strands at the base of his neck buzzed. The front, on the other hand, is down to his chin and is usually worn separated to fall over his face in thin locks. These ‘longer’ strands are limited to bangs as a direct contrast to the rest of the short locks, making his hair very easy to manage.
Like most northerners, Marsayis has his share of scars – but none of his are anywhere that would be readily noticed. For instance, he has a highly defined scar on his upper ribcage, and some smaller ones down his upper arms that are almost invisible. Each of them tells a story. His ears are pierced in the lobes, and he usually wears simple posts that match the dark locks.
Marsayis has a fondness for black and white colors, and this is most prominent in the way that he dresses. He favors form fitting shirts, with a strong preference to black pants. He always wears silver with his jewelry, but usually sticks with just the ear studs and a silver ball necklace; he doesn’t particularly like the way that jewelry feels on him. He does have a bad habit of wrapping leather and cloth around his wrists all the time, though, and he usually wears gloves to keep his hands from view. He usually accessorizes with quirky hats which he collects to amuse himself. It’s rare to see him without one, though not unheard of. All of the clothes he owns are tailored to fit him perfectly – his vanity won’t allow anything less.
Personality: Many clichés exist to describe that what you see is not always what you get – and most of them apply to Marsayis. To the average person, he presents himself as a playful, charming, charismatic young man, prone to flirting with everyone he meets (sex ignored) but heavily withdrawn with his own feelings. He is an actor; you never quite know whether those smiles are real or fake, whether the laughter is genuine or not, and an observant individual might notice that much of his friendliness doesn’t quite meet his eyes. While he’ll talk to anyone who speaks to him first, it’s actually quite rare for Marsayis to initiate conversation, and he’s really not fond of small talk – no matter how good at it he happens to be. He’s a social chameleon with those he talks to – displaying the traits they seem to seek most, be it compassion, friendliness, or cynical intelligence. Getting him to act the same way twice with different people is rare – Marsayis does not enjoy showing his true personality to the average person. And in his opinion, most don’t want to know it anyway. Better to smile, make little jabs, and move on with the conversation. Better to keep it all out of sight. Because he doesn’t initiate conversation, some might deem him shy, even.
He’s far from. In fact, Marsayis is an extremely calculated individual. Intelligent to a fault, he’s very prone to making snap judgments of those he meets, and getting past them is nearly impossible. It’s actually very rare to make a good first impression with Marsayis – he looks for the little things that make people inferior to him and mentally latches onto them, judging harshly for the sake of keeping everyone at arm’s length – and so, no matter how nice he may pretend to be, he actually has very few associates, let alone friends. Being his friend is putting up with the fact that you’ll never be considered his equal, never get away with making mistakes without having them smeared in your face, and most assuredly will always be more like a lackey. Marsayis doesn’t want or appreciate confidents; he prefers ‘fair weather’ friends who leave him alone most of the time, and he’s very much one himself under most circumstances. Kostya may be the only person he tolerates at length, and that is more because he views the other boy as a brother than anything else. Not that the average person ever gets to see this side of him – Marsayis is more prone to smiling and making pleasant excuses than telling someone that he thinks they’re an absolute moron and are wasting oxygen by speaking to him. He does have a brain-to-mouth filter.
One of his most defining traits is that Marsayis is extremely manipulative. While he typically dismisses people as inferior, he does (on a regular basis) like experimenting with them for reactions. This often manifests by him pretending to be friendly, pretending to be kind, to get close to others for reactions and because some people are ‘useful’ to him – anyone who can have a use, he’ll keep around no matter how stupid he may think they are, and he’ll pretend to be their best friend if it gets him somewhere. This can and has ended explosively for him in the past, as people rarely like being used, especially for extended periods of time. Twisting his words and actions to make himself seem nicer, sweeter, impossible to resist isn’t unusual for Marsayis, and he very often leaves behind a trail of disgruntled ex-friends and ex-lovers in his wake. Use and toss aside. People aren’t worth keeping.
Aside from being extremely vain (to the point of obsessing over his appearance at times), Marsayis can actually be a tolerable person to be around – he’s usually very polite outwardly, or at least nice, after all. To the few (read: one) people he cares about, he’s usually very loyal. Sarcastic to a fault and bratty, yes, but he is loyal and won’t leave someone who means something to him – he doesn’t throw people aside. He also is an extremely hard worker, when he actually can justify working and not “managing” (he’d really rather boss someone else). And though he’s childish, he’s actually very good about being reasonable – even if his morals are questionable at times. Black and white doesn’t exist to Marsayis. Only shades of gray and him being thrown right somewhere in the middle. Right and wrong are for people who are close minded, didn’t you know?
History: Maris and Saya were an average northern couple from Fort territory. Maris worked as a woodcrafter, while Saya was his barely-willing wife. Their marriage was one of convenience, rather than love, and the pair rarely spoke to one another outside of public functions. It came as a great surprise to both of their families when Saya, age eighteen, became pregnant – and rumors abounded that maybe the child wasn’t Maris’s at all; maybe Saya was having an affair on the side. However, nine months later, when she gave birth to a healthy baby boy, all rumors came to an abrupt halt. The child, dubbed Marsayis, was the spitting image of Maris, and bore very little resemblance to his mother at all. There was no denying who his father was, and he was arguably the most appreciated baby that Ruatha Hold had ever seen. Spoiled was an understatement. He wanted for nothing and was given enough gifts that even the Lord Heir had fewer possessions than he. Not the least of which was a complex crib made by his father just for him. Yes, he wanted for nothing.
Being a child who was indulged of his whims, it was little surprise that as Marsayis grew older, he got into a great deal of trouble. From as early as five he had a conflict with the Lord Heir and was continually at odds with him, the two boys going so far as to fist fight on a regular basis. The best solution that could be come to was for Marsayis to take up his father’s craft as an apprentice (albeit a poor one) and the Lord Heir spent most of his time with his family. This arrangement was decided by the Lord Holder – a relatively reasonable man who understood that boys would be boys, though he did suggest for Marsayis’s mother and father to punish him more severely if his behavior did not straighten out in a timely fashion. That, of course, did not happen but being confined to working on crafting throughout the majority of daylight hours did keep him out of trouble and, begrudgingly, entertained. He became quite good at making little boxes and trinkets with hidden compartments and flaps – tricks of the eye that led to him entertaining the few holdbrats that he did speak to on a regular basis. Marsayis: the boy who could make things disappear.
He was seven turns old when he met Kostya – the boy who would later become his best friend. And ‘friends’ was not a good way to describe their initial meeting, either. Marsayis was immediately put off by the other boy. Perhaps it was “too much alike” syndrome; maybe it was simply alpha male territorialism; whatever it was, the first impression that Marsayis had of the younger boy was “Dumb” which really was the seven turn old version of finding someone impressively annoying. It’s likely that they would not have ever become friends if not for finding a mutual dislike in the son of the Lord Holder – someone who, apparently, Kostya also enjoyed manipulating for the sheer sake of. That and most of Marsayis’s fanclub (which was rapidly growing due to his magic tricks) disliked him – which immediately drew the blue-eyed boy’s fascination. His little fanclub disliked someone intensely – there had to be a reason. And after their first real interaction (beyond glares and hisses), he found out why: Kostya wasn’t a sheep. And the rest were. He didn’t buy into the magic tricks immediately. Marsayis found him interesting in much the same way that a feline would find a wild tunnel snake interesting – right before snapping its spine and eating its head. His intentions weren’t much better to start with, either.
But the turns flew by and what was an awkward, tempestuous alliance against the idiotic minded fools of the Hold quickly became a tentative friendship – a real fondness that Marsayis would likely have only confessed to under pain of torture. His skill with making things appear and disappear progressed with age and by the time he was eleven, he was gifted enough at “magic” that he began putting on regular shows at Holds for marks. His partner in crime, Kostya, helped to advertise his “shows” like a manager for a cut of the marks (a very small cut – he was the star, after all!). Their popularity grew to near notoriety in the Ruatha region and Marsayis’s specialty of sleight of hand grew to such levels that he was actually able to perform a few tricks that even his friend didn’t understand. A large portion of his skill came from acting – being able to pretend that he believed his tricks, even if he knew exactly what he was doing. People were quicker to buy into something if even the person doing thought it genuine; he learned that very, very young.
He also learned that being well-known tended to result in having fans who were willing to do anything for a little bit of his attention. And the older he got, the more advantageous that particular quirk happened to become.
By the time that Marsayis was thirteen, the amount of ‘fans’ he had was numerous enough to be disgusting – and a matter of concern to his parents. More importantly, it was a matter of jealousy to the Lord Heir. The two boys had very little interaction, but what little there was between them brewed unpleasantness. It was only a matter of time before their dislike for one another came to a head – and it eventually did one evening when Marsayis and Kostya were together avoiding the other holdbrats.
What exactly prompted it, Marsayis wasn’t sure – but against his better judgment, or perhaps in spite of it, he wanted to try kissing his friend. It wasn’t genuine attraction, not really; he just had never kissed another boy and there weren’t any others he didn’t want to drown (he vastly preferred the company of women to other males) to try things out with. He wasn’t even sure he wanted to do anything else, but he didn’t get a chance to – for the pair of them were interrupted by the Lord Heir who was all too happy to announce the scandal of Marsayis being gay to the other holdbrats. Their childish rivalry quickly mutated into something a lot less pleasant as the boy shot his mouth off about Kostya’s sister dying turns previous – and that she was killed for being unwilling to be bonded to him when he was of age. What happened next was a blur, but the boy was on the floor, bleeding, with his neck snapped in a matter of minutes, and whether it was Kostya or Marsayis who did the killing was irrelevant, the fact was undeniable: the Lord Heir was dead, and they would be held responsible for their actions.
There was only one thing to be done. They had no hope of staying at Ruatha Hold; no doubt the pair would be shunned. There was only a matter of hours before the Lord Heir was noticed missing and the two young boys reacted quickly. Kostya disposed of the boy’s body, hiding it in a rarely used storage cabinet (with the intention of it being found messily – to make a point) while Marsayis gathered filched marks from his parents and clothes. The corpse was found that evening but by sunfall, both boys had escaped from the central hold and were well on their way out of the region of Ruatha – not to be found by anyone.
Children (young teenagers included) rarely were self-sufficient, and it was a very difficult lesson for the pair of boys to learn how to care for themselves. The first few sevendays were bumpy at best, with both Marsayis and Kostya being forced to learn to hunt and sneak around, how to steal from small holds and in general, how to keep themselves safe. Caves were utilized for safety from Threadfall and supplies were gathered and stored… and as the turns went by, the efficiency of their self-care increased to the point of being staggering: no longer did either of them require ‘shelter’ to be fine, and Marsayis was incredibly good with fighting off bandits and other Shunned folk. By the time that he was seventeen, Marsayis and Kostya had formed enough supplies to put together a caravan – pulled by runners they’d stolen from nearby holds, and containing their clothes and supplies. With the caravan being attained, they began to travel throughout the northern continent from Gather to Gather: A plan had formed for acquiring and keeping marks. And it was destined for success.
At every Gather they attended, Marsayis and Kostya would set up a “magic” stall; Marsayis would perform his latest tricks while Kostya would ferry people over to see his antics. The fees were nominal, but his tricks were interesting enough that many people came back to try and figure out how he managed to accomplish all of his “magic.” Being charismatic and with a fair amount of people skills helped – and it wasn’t long before their two person caravan grew to a respectable size; several people came to travel with them, offering their services, from weavers to beastcrafters. One caravan grew to three, and their presence was no longer heralded by Gathers but simply by a traveling caravan selling goods – most of whom were well-received. Ruatha was steadfastly avoided, but every other region in the north was fair game, and the pair, as leaders of their little motley crew, began to acquire a decent amount of marks squirreled away. Who needed a Hold with such a decent source of income?
The traveling caravan show lived together as an awkward group for turns. There was an unspoken peace between them; while there was hardly “friendship” between every member, they were unified as a group with the same sort of intentions. And at the beginning of 3014, when Marsayis was twenty, the traveling group decided to try and expand into the South – where more marks were to be made, and a lot less danger was to be had. Their mutual savings were all shared to chart a ship to the Southern continent, one large enough to carry their caravans and all their people to Southern Hold. It was a pretty hefty fee, considering how many people and objects there were to carry, and only a sailor from Half-Circle SeaHold was willing to give them a chance. The journey itself would take a sevenday, they were told, in order to be safe.
Unfortunately, it wasn’t destined to go well. The ship met a storm at sea half a journey in, and capsized in the middle of the ocean. The firelizard of the captain went for help – but the damage was done; the caravans were destroyed and most of the people onboard did not survive. For a full night, they were stuck out at sea, half-frozen from how cold the water was, before the three survivors (the ship’s captain, Kostya and Marsayis) were found by a pair of dragonriders from Selenitas. The three individuals were taken to Southern hold for recovery, with the wreckage left at sea – his life washed away in an instant, everything that he ever had. He wasn’t entirely sure that he wanted to wake up.
But wake up he did, injured but being cared for expertly by the healers at Southern Hold. It took a month for him to fully recover from the physical trauma, but outwardly he acted as though nothing was wrong. It was a task, for losing everything he’d fought to establish in his life was difficult. A fresh start was needed – pretty much wiping the slate clean. For the first time since he was a child, Marsayis had to work for his keep – and he did so by helping in the kitchens and cleaning. A drudge he was not, however, and when news of an upcoming Gather reached him, he started forming plans to rebuild the caravan that was lost at sea…
It’s very likely that Marsayis would’ve followed up on that plan, too, if not for the attack on Selenitas by Fort Weyr. But when the Weyr was demolished, riders from the Weyr left to find help in rebuilding and also to Search for Hepaticath’s coming clutch – and both Marsayis and Kostya were requested to come with. Since Southern really had nothing to offer him, he begrudgingly agreed to go – though he couldn’t imagine himself ever Impressing anything. He wasn’t sure that he even wanted to.
Name: Calamari
Color: Brown #7b5b04
Species: Salamandyr
Looks to: Marsayis
Age: 1 turn old
Appearance: My, what a big boy this little brown salamandyr is. Big enough to rival smaller bronzes, he will be known for the fact that his wings are not only wide but long. His body is evenly proportioned and balanced with short but strong legs that will carry him quickly and easily over the ground. His tail is very long and strong, like most of his kind, though he can use his with a capacity that most salamandyrs can only dream of. This brown salamandyr will probably be found toting around objects with his tail, decorated with those extra little trinkets. Of course, this will make his walking a little difficult, but given the amount of exercise he gets, he will probably become quite adept at moving around with objects attached to his body. In the air, he is similarly graceful. Incapable of the flight that bronzes and golds can attain, this brown glides very, very well given the size of his wings and the lift they can provide. He will never be an acrobat, but he will forever be gifted with strength and endurance and will probably be found frequently hopping and gliding from perch to perch.
His coloration is somewhat unremarkable, a drab shade of medium brown that looks healthy when oiled. He will, however, quite obviously display cracks and dry patches if his skin is not well cared for, so His would be wise to pay close attention to his health and welfare. This little brown salamandyr shows no spots and instead has four beautiful dark chocolate feet that probably look quite comical on a figure as dignified as him. His wing membranes are so pale as to be almost transparent. However, the markings and colors of his frill are probably enough to make anyone laugh or cry hysterically. His frill is a pale shade of yellow-brown that is flecked with metallic glints such that a good oiling will make his frill seem almost reflective. If he flares his frill for long enough, you can almost see yourself reflected in it. But… making him angry enough to flare his frill for that long is probably unwise.
Personality: Arrogant, demanding, and annoying… this brown sounds like he could be just your average, run-of-the-mill, pain-in-the-rear-end pet. After all, having a rather biased and loudly proclaimed opinion on everyone and everything tends to make one rather irritating and unpopular, a fact that troubles this salamandyr very little. He has absolutely no filter between his thoughts and his words, and his speech is not limited to His’ own mental awareness. This brown will broadcast to all around him without any sense of discretion or manners. So what if they are offended? He speaks the truth, after all… or the truth as he sees it in his own mind, to be accurate. His view of the world seems to be somewhat warped by the fact that he is biased against anything male and larger than himself. Despite being large for a brown, he seems to have a size complex. Only females can be larger than himself, and even then, he tends to favor only those who do not seem to try dominating him. Why should he bother with the bossy ones?
This attitude seems completely at odds with the fact that he has a romantic and horrifyingly sappy attitude towards females. Females of all species who are appropriately docile and kind are doted upon and sought after with such fervor as to make himself very annoying to all around him. He often seeks the company of females with broadcasted serenades and declarations of adoration. It will not be surprising to see him perched on a ledge or dangling by his tail from some object in order to better see the object of his affections. Never will it occur to him that he is acting undignified. Worrying about what others think? Pah! That is for mere puny mortals! He is so much better than that and wishes only to devote his time to the pursuit of lovely and desirable females around him. If they happen to compliment his size and strength, he will only them that much better.
Surprisingly, this salamandyr is intensely loyal to His in a way that His might not appreciate very much. Of all creatures, this brown is most critical of His. The difference, however, is that he will ‘whisper’ his criticisms to His such that others will not hear. His is the most precious creature of all, and though he must correct His’ erroneous ways and mistakes, he will do so privately so as not to cause any undue humiliation. He may not care about others’ opinions of himself, but he cares very much about others’ opinions of His. His will also find himself gifted with little trinkets as an apology for criticism. This brown just loves little trinkets (especially rings and earrings) that he can loop his tail around and drag along with him. His should expect to have a pile of little ‘gifts’ forming somewhere in his living quarters. Whether those gifts were legitimately obtained or stolen could be debated endlessly, so it might not be in anyone’s best interest to leave little objects lying around. They might… vanish to this brown’s collection of gifts for His.
Name: Marsask
Species: Wher
Color: Blue #000011
Physical Appearance: In general this wher is best described as compact. A thickly muscled tail that tapers slowly and is shorter than normal is attached to a strong and thick body. He has short, very sturdy legs. The musculature in the blue is unmistakeable leaving no doubt that he is strong. His head betrays him though. He has a softened look about his head that is almost feminine and delicate. His snout also appears as if it was squashed in and will result in incredibly loud snoring. His wings seem large on him but are mostly length and not width. Unfortunately they aren't enough to keep his heavy weight off the ground for very long. He's a very, very quick wher and has an odd rhythm to his movement. A sort of bounce-flat step-bounce.
So close to black is this wher that it will take the light of Pern's moons to be certain that he is blue. Throughout his body his shade doesn't falter at all. There's hope for this blue though. He is speckled with seemingly hundreds of bright blue speckles from the tip of his nose, along his back and wings, and to the tips of his tail. From the underside of his wings the speckles are actually visible and almost seem like an artist painted the night sky on his wings. His hide lends his movements a slightly mysterious aura, as his body has a tendency to blend with the night. Despite his tripping and stumbling about this blue is very quick on his feet.
Personality: This wher is best described as fast paced. He likes to live life always moving and doing the things he likes often to His' detriment. He sees His more as his own personal attendant than a true partner. This means many, many baths and perfection at most any task from whoever he chooses as His. If His' attention is given to any other draconic species the blue will throw quite a spectacular hissy fit. He picked His and thus His is only allowed to serve him. Despite not liking His to pay attention to other whers, the blue is actually quite friendly to others and most especially to other males. They are playmates and, in his mind, loyal friends to guard the weyr with. Females are a little harder to get along with mostly because he is in fact shy around them until he gets to know them well. Only those females that he does get to be friendly with are seen as worth his time to chase. It is likely he'll settle on one wher or possibly a couple to devote himself to. For all he treats His a little strangely, the blue is quite capable of treating humans nicely. The same rules with gender seem to apply to human interactions as it does with whers.
The people and whers who make it to the title 'friend' he is very protective over. This protective attitude extends to his home and friends of friends. If the Night Watch is ever set up again this wher will most definitely demand he and His be involved in every way possible. This wher is quite adventurous. He is likely to go exploring and not let any obstacles slow him down. It will not be uncommon for this blue to drag His into random weyrs in the night to look around. He would never endanger one from his own weyr so other than a few scares in the night his exploring is harmless. Games are well liked by this blue and they will be one of the few times he will demonstrate his affection for His. Be warned though, this blue's favourite game is hide and seek and he always, always wins.
Name: Delicious Snack (or Del for Short)
Species: Salamandyr
Color: B9B9F1 blue
Age: 7 months
Appearance :
This male is proportionately maybe a little odd. His legs seem longer and more elongated that his other siblings. These elongated legs enable him to get around quite spectacularly. He is quick, can turn on a dime, and is very acrobatic. Especially with the large perfectly functional wings he sports. He can both glide or fly depending on his mood. His body is long, lithe, and whip like and he is fond of winding about and into things. He is by no means weak looking his body showing a surprisingly nice amount of wiry muscle under the hide. Large liquid eyes are perhaps the only thing that hint at any softness and they are almost trusting in their cuteness. One should not trust this male however. Surrounding his head are the same spines most of his siblings sport. His being a dark black. He will be fond of sharpening these spines for ‘use’. His tail is also long and whip like and he will be fond of using that as well. Whether to pick something up, hang on to something, or as a weapon.
His coloration can best be described as pale. A almost soft shade of blue that contains a few purplish undertones. The color upon his hide is broken up by swirling patterns and designs of dark purple that surround his eyes and wisp along his back, sides, and legs, like smoke. This smoke like pattern is continued on his wings swooping in and out and almost elegant looking in their mirroring both wings continuing the same positioning and location of swirls. His wing eyelets are a ghostly pale white blue ringed by a almost purplish black that seems iridescent when the light hits it. All in all his color is very striking but perfect for blending in with the night.
Personality:
This male is quiet most of the time. That is not to say he is unintelligent however. Although he would certainly like you to believe so. In fact this mandyr is rather dark. Holding no love for anything other than perhaps his and this can be debatable as well. His mind and thoughts all hinge on the violent side. He is particularly fond of watching others suffer. He will be particularly fond of hiding in dark places and plotting pain as he works out how to best subdue his victims. This male is a hunter in nature, he is not after meat or death however. Merely terror, pain, ichor, and blood. He prefers blood above everything else, so the majority of his victims will be human in nature, although he will not turn his nose up at a firelizard if one proves an easy target. He prefers a liquid diet you see. Waiting until his target falls asleep he will scamper to his intended victim and with either teeth or frill spines wound them so as to be able to drink their blood. If blood is simply unattainable he will settle for egg yolk or meat if it is fresh. He absolutely refuses to eat anything cooked. He especially likes to cause pain whether it be to another or his bonded, either mental or physical, and will frequently look for new targets. It almost seems to be an addiction for the blue.
He absolutely hates fire lizards and will be fond of causing them pain whenever the opportunity presents itself. He is particularly good at fighting surprisingly. Knowing how best to use talons, spines, and claws to his advantage and being quick and skilled enough to avoid retaliation. He will be fond of hassling others until they either between in the case of flitters, or run in the case of humans. He is eloquent when he chooses to speak but his words are always dark and foreboding. Never will an ‘I love you’ or anything similar come form his mouth. His bonded seems to be the only one who has an bit of control over the blue and even then he will have work out a way to control the mandyr’s impulses through trial and error because most methods of bribery or containment will simply fail. For in addition to being good at hiding this blue is a master escape artist. In matters of love he is imply uninterested in mating. He may enter a chase. But only to cause pain or terror to the runner and her followers.