Post by Ruby on Oct 20, 2010 16:26:06 GMT -5
If you are interested in this character, please PM Ruby - She can help you bring the profile up to date.
Name: Hinsero
Age: 28 (April 2994)
Gender: Male
Sexual Orientation: Generally straight
Rank: Wherhandler
Location: Selenitas Weyr
Physical Appearance:
Hinsero is very obviously an adult, big and solidly built with the bearing of those used to taking care of themselves. While some of the other twenty-somethings around - used to weyr living and a generally peril-free existence - might still look like the almost-teens that they generally are, Hinsero stands apart, the sharp planes of his face, slight worry lines in his forehead, and confident bearing making him appear more as a Wherlingmaster than a Wherling, even among the more varied ages of his class. His personal grooming doesn't help - he nearly always has a heavy six o'clock shadow and the hint of a mustache, no matter how often he shaves.
His stubble is a warm chocolate brown, precisely the same color as his hair. Wavy when it grows long (which it never does), he keeps it at about an inch long, just a touch short of looking shaggy. It is always slightly tousled, but only because he barely brushes it in the morning, simply taming the pieces that stick out drastically before going on with his day. His bangs are the only part of his hair he pays any particular attention to - they're long enough to cover his large forehead, but he makes absolutely certain they're pushed over to one side, out of his eyes. Hinsero hates it when his hair gets in his eyes.
Of all of his generally pleasant features, it is his eyes that stand out - in description, anyway. They, too, are warm, but instead of being brown like his hair, they are blue, with the irises containing starbursts of grey if you look close enough. The rest of his face is nice enough; a long, straight nose (perhaps too long?) with a touch of a hook at the end, strong brows, an acceptable jawline, the works. Amidst all the averageness, the good parts get lost, leaving the general impression of attractiveness without any memorable feature to account for it. A common phrase when describing Hinsero to another: "I feel like he's cute enough, but I can't remember why."
In fact, everything about his appearance seems sort of vague, like someone had a good idea for a hot guy and got distracted partway through. He's tall enough, but not strikingly so - at just about six feet, he'll top most girls, but certainly not by more than a few inches. He's muscular, but he doesn't give of the feeling of "strong", simply "enough". He's fast and fit and capable and all of that, but not superlatively. The only reason he stands out from the pack at all is his apparent maturity compared to some of the kids around him.
Personality:
Hinsero is a huge believer in fate and predestination, which is a very strange belief for a secular planet like Pern. Clearly he got this idea from his mother, whose dedication to these ideas got stronger as she got older (and crazier). It isn't rare to hear him ask Great Faranth for a favor, or for him to dedicate a great work or beautiful moment to Her (capital H). She is the source of everything good in Hinsero's world, and it is her absence that causes all darkness and evil. If questioned, he will do his best to convert the questioner to his way of thinking.
However, a lifetime of being an outsider in some of the most brutal holds of the North taught him his lesson about proselytizing. He is generally quite truthful, but he knows when to keep his mouth shut, and he won't go around shouting Faranth's goodness to the heavens; he's very perceptive, and can tell when people just don't want to hear it or won't be open to it. It doesn't make him quiet, though; again, years of being an outsider have taught him how to be friendly and outgoing, even if he isn't that way by nature. He tends to project an introverted hardness, so sometimes it's surprising when he simply walks up and introduces himself, then asks to join in whatever is going on.
At heart, Hinsero is still a wanderer. His mother's perpetual need to keep moving has infected Hinsero too, but in a different way. While she needs to keep moving physically, transferring from place to place, he feels the need for change (and, yes, chaos) all around him. When things get stagnant, he comes up with something to do to alter his existence... or he leaves. It isn't rare for him to disappear for weeks at a time, only to turn up healthy, whole, and with a smile on his face. He's great at taking care of himself and others, having essentially cared for his mother from a young age, and he's happy to take friends on these impromptu trips - granted they're nearby when he decides to go. Otherwise, he'll forget to ask.
Hinsero is essentially a mama's boy without a mama, lost now that he's been abandoned by all the women in his life. He wants someone to be his mom, but even more than that he wants to be someone's dad, to be the father figure he never had. As such, he wants a baby - but sex is a very big deal to him, and joining even more so. Did I mention that he isn't going to have a child until he's joined? Because there is no way he's going to leave his son the way his dad (he assumes) left him. He knows, deep in his heart, that Great Faranth will provide the perfect wife when she sees fit - Fate, as always. Until then, he's not going to mess around with doxies and flightmoths. He's not really judgmental of other people's choices, but any suggestion of sex does make him fairly uncomfortable... especially given that he's still a virgin.
History:
2994 - 3014: The North; Wanderer
Hinsero had an atypical childhood. Where most children were born to a Hold, Hall or Weyr and stayed there basically forever, he was born in a cave overlooking the sea. Literally.
His mother, Chiro, had always been a little off, spending more of her time staring off into space and mumbling requests to Great Faranth than paying attention to what was going on around her. Always a wanderer, Chiro couldn't remember where she came from or where she was going, she just knew that she was always going somewhere and drifted from place to place every few months. Hinsero has always suspected abuse or damage in her childhood, but she couldn't remember if she tried. Still, she was a talented healer, not Hall-credentialed but supposedly trained by her mother in local herb and plant lore, and especially gifted in midwifery. Not to mention that her prayers to Great Faranth seemed to be granted with surprising speed.
A month-long visit to Benden Weyr ended in rape by a Bronzerider in flightlust and subsequent pregnancy, and Chiro bolted as soon as she knew. With only his older sister Inori in attendance, Hinsero was delivered nine months later without a hitch.
Their little family was happy enough, visiting practically every Hold on the face of Pern, although Chiro refused to visit Weyrs anymore. Dragonriders were cruel, evil men, who did not appreciate her nor deserve her gifts. The Dragonwar didn't help matters, either, only solidifying Chiro's hypocritical hatred. But there were still plenty of Holds and Cotholds, north and south, and with two children to teach and care for, Chiro had her hands full. The trio started spending more consecutive time at each hold, creating a reputation for Chiro's skills (even in the most sexist holds, the women, at least, believed in her powers) before they drifted away again, moving on.
Hinsero was 12 when double disasters struck: Thread returned, and Inori fell in love. Stranded at Ruatha for close to a year in the initial scramble for protection, Inori was married within six months, and Chiro seemed to get nuttier by the day. Hinsero was largely forgotten in the fights between mother, daughter, and husband to be, until Inori started trying to convince her brother to stay with her rather than move on. She made good points, but at 13, Hinsero was convinced that he was his mother's only protection, and only hope. Chiro and Hinsero left Ruatha as soon as they could, dodging from hold to hold between Threadfall, hiding in caves and even underwater when they had to.
Life went on, Turns passed, and eventually they made their way South. They intended to visit to the Southern Continent, a place neither of them had seen. Southern Boll, a popular crossing point, was also having a Gather, so that was where they headed, Chiro planning some vague, poorly conceived surprise for Hinsero's 20th turnday.
She got more than she bargained for. Not more than ten minutes in, a Green dragon literally stuck her nose in Hinsero's face, practically shoving him over as she tried to lick him. Within minutes, a Rider was asking Hinsero if he'd like to come to the Weyr as a Candidate. He politely declined, but Chiro had seen the whole thing. Her son was associating with Dragonriders, had been selected by them to become one of their own. He was tainted forever, no better than his father, a betrayer and betrayed by his own blood. She wouldn't speak to him, and left in the night without a sound. The next morning, a heartbroken Hinsero sought out the rider and retracted his decision. He would be a Rider after all.
3014 - 3015: Wasteland Weyr; Candidate
Maybe. It was a Wasteland rider that had found him, so to the Wasteland Weyr he went, unsurprised that it was his father's blood he returned to after all, in its purest form. There he waited, at a Weyr with no gold, no clutches, and no chance to Impress as time ticked away. He spent some time with the Healers, only to be dismissed as unqualified and too old for apprenticeship, but he was allowed to see to those rare females who got pregnant - mostly arranging for them to go between with a discrete Rider, or overseeing their care and delivery if they were too far along to abort. The decision to come to Selenitas with the invading force was not his own, but suited his wanderer's nature well. He was accepting, if not exactly happy.
3015 - 3019: Selenitas Weyr; Candidate, Wherling, Wherhandler
His first clutch at Selenitas was not a dragon clutch, or even a wher clutch, but instead a Salamandyr clutch laid by Dementia and Nocturne. He went out of curiosity and came out of it with a delicate little green, one who orchestrated the death of one of her siblings... for mercy's sake, of course. Then Millieth's Desert Clutch was laid and hatched, leaving Hinsero still without a dragonet - although given what the Wastelanders had to do about the mutated dragons, he wasn't that upset. He understood the motivation, and had been prepared for it, but befriending Porita, a Selenitas candidate whose Jipth had been taken from her just after hatching, brought the heavy cost of that act home. Continuing friendships with Mikaze (M'ze after Millieth's hatching) and Ithanna, both Selenitas natives, only compounded the problem.
Understandably, it was with a touch of worry that Hinsero headed for Eikask's hatching - what if babies had to be killed there, too? - but by the time he'd reached the halfway point, he had impressed Brown Hinsesk, with only a gash or two from Faolask for his troubles. Once he stopped bleeding, he headed for Wherling training with a smile on his face.
- Dated Ithanna, but eventually she broke it off when he pressured her to marry him
- Continued friendship with Porita
- Useful during the earthquake evacuating the Infirmary
- No opinion about move to Burimyu
- Happy and proud to fight the Kymans; distressed by the loss of Darmori
- As soon as he was allowed to leave Selenitas, he did
3020 - Present: Wanderer; Wherhandler
- When council was evaluating where people were going to go, Hinsero was not considered a true Healing apprentice - he had never been registered with the hall
- Council assigned him to stay at Selenitas, but he was feeling intensely cooped up and took off
- Hasn't stayed in one place for more than a few months since leaving
- Returning to Selenitas now to see friends
Wher
Name: Hinsesk
Color: Brown (321414)
Age: 1 Turn (born April 3016)
Based On: Steller's Sea Cow
Physical Appearance:
This brown is nothing short of unremarkable in color. Not to say that his color isn't handsome in its own right, but he pales in comparison to his clutchsiblings. His entire hide is the color of a wet Terran fur seal. Yes, not particularly interesting. The only thing of any note is the fact that the shade varies at spots, giving the illusion of shadows. Yes, his patterning actually makes him appear like he has rolls of fat. This occurs mostly around his neck, shoulders, and haunches but is not limited to those spots. Luckily for him these appearances of shadows are not terribly noticeable with just the light of the moon. It will require a closer and more concentrated source of light to see them (such as glows).
Despite his coloration this wher is not fat in the least. He does have a thin layer of fat over his whole body but it is still within the norm for a wher. This layer of fat gives him a slightly rounder appearance than other whers. For the most part, this prevents any cases of being described as bony, with the exception of his ridges and wings. This male may not be round from fat but he is rounded out by the thick muscles lying underneath his slight fat. He's not a particularly long wher, either, so his muscle makes him stocky. He's quite strong if he puts his mind to it but he usually doesn't. He has wings that would be good for his size if not for all the muscle. The oddest part of this wher is his feet. Sure enough he has the usual number of toes and such but his feet are a lot wider than usual.
This poor guy has quite the trouble getting around on land or in the air. On land he's slow and clumsy with his larger than usual feet and bulk. To avoid tripping too much, even as a hatchling, the brown will always make a deliberate attempt to move slowly. Distance that takes the average wher to walk ten minutes can take half an hour or more for him. In the air he is equally clumsy. His wings can't properly support his weight. Getting off the ground will be difficult in and of itself - prolonged gliding is a hopeless wish. This wher is not entirely hopeless, though. His large feet come in extremely handy for swimming. Indeed, it is an activity he will excel at. At times he will show a tendency to sink beneath the water but he will come to no harm. Draconids can hold their breaths for long times and he's even better at that than most.
Personality:
This brown is a fairly down to earth creature most of the time. He keeps himself in a near constant state of "balance." Not too little or too much of anything, be it emotions, exercise, activities. When he feels anger, for example, he may express it to a degree but he will quickly reign it in after that. Such is the way for all of his emotions. He won't even let himself get too happy or excited. One may think this makes it impossible for him to form deep bonds with others but that is not true. Depending on the way he's brought up he may form several deep bonds and then choose to make enemies to balance it out or he may choose to only make one or two deep bonds and forgo the enemies.
Ones who he has developed a bond with are treated extremely well. Random gifts will be frequent, as will affectionate displays. At first it may seem like he has abandoned his moderating nature but that's not true. When they aren't around he does not search them out and when they are around he ignores all others completely. It's just an odd variation of his ideals. This also means his "gifts" tend to be whatever is nearby at the time: rocks, interesting smelling grass or dirt, an unusually long stick. If it doesn't already belong to someone than anything goes with him. Items belonging to His are also seen as his own and he's liable to take them from His...including the clothing he's wearing, sometimes.
He's a very smart wher and responds very well to logic which makes it possible to manipulate him through his moderating tendencies. This will come in most handy when trying to get him to accomplish a goal. Since he follows the moderation ideal, this extends even to the effort he puts into anything. He is prone to either completely stopping in the middle of something or significantly lowering the amount of effort put in. During such times His will have to be crafty and come up with a logical reason why he should continue putting more effort. If His is not able to learn how to do so they will find life with this wher rather frustrating.
Salamandyr
Name: Heart
Color: Green (ccffbb)
Age: 1 Turn (October 3015)
Physical Appearance:
To put it simply, this ‘mandyr is sheer perfection in miniature. She certainly takes after her parents in her tiny size, her body as long as a woman’s middle finger from fingertip to second knuckle. Her body is a little thicker as salamandyr bodies usually are, but it is all sleekness and not the least bit plump. With a tail twice the length of her body, smaller legs designed for fast movement, and wings that are definitely made for gliding and not flying, she is the picture of what a salamandyr should look like.
Perhaps to further accentuate her perfection, this little salamandyr has a base color that isn’t simply pale. It is, in fact, the purest of whites. Small, hairline filaments of pale green wind and twist down the line of her back, impossible to see with the naked eye except at close quarters. Just over her left eye, however, is a definite gold hue, two strands of color twining in a rough circle, almost as if she were wearing a small crown. Her wings are translucent as her mother’s are, though if you look closely you can see the ichor-filled veins running through their length in fine green spider webs. Her frill is a rich, royal purple, frothed along the edges of the spines in small, white dots.
Personality:
Obviously she would have to be boisterous and obnoxious to make up for that pretty little body, right? Wrong. In fact, she doesn’t broadcast at all. Much like her much larger cousins, she simply does not speak to any but Hers and other ‘mandyrs. This girl takes it a step further, however, and only speaks to certain ‘mandyrs. Namely, she doesn’t feel the need to communicate with any but her three favorite clutch siblings: the Famine Green Pookie, who looks to R'ril; the War Blue Gerroff, who looks to Orena; and the Death Green Aken, who looks to Ja'kin. In an emergency she might privately nudge a salamandyr nearby that isn’t one of her favorites to be her voice for her, but heaven forbid she ever actually deigns to stoop so low as to address any human but Hers. Much less any draconid but a salamandyr.
Further, this salamandyr is heinously smart. Most salamandyrs have broken speech? She speaks in perfect grammar, complete with vocabulary that often leaves her human blinking in confusion. This female has a way of making the most terrible things sound perfectly reasonable and even nice. She has perfected the art of manipulation, using her three clutch siblings and Hers to further her ends shamelessly, and all without them knowing or caring. Anything that would end with the ‘accidental’ death or injury of fire lizards or other creatures (draconic or human) who cross her is something she’s interested in masterminding. And how delightfully useful her pawns are!
She is unbelievably sweet to Hers, unerringly humble in words if not actions, and only expects that he know her as the embodiment of this Great Faranth that he worships. (Not that she would come out and say it. That’s just too arrogant, right? If he should suggest it himself, though, you‘ll only catch a touch of embarrassment from her and certainly no attempt at denial.) While she does Run, she Runs less than most, instead electing to chase her three favored clutch siblings. Yes. Even her brother.
Firelizard
Name: Soul
Color: Green (0a893c)
Age: Hatchling (March 3017)
Physical Appearance:
She is a jewel, making a lovely counter effect to her lovely brother. A bright, deep, rich emerald green in color, her hide is quite lovely and beatific. But she is not entirely flawless in appearance, though she does try to conceal her one tiny fluke: her tailforks are asymmetrical in length. When she is flying, no one can tell this the difference is so small. When she isn't flying, she always has her tail wrapped around something ... even if it's only her own feet. Always the ends are turned to conceal one fork or the other to hide the asymmetry. It's as if she can't decide if one is too long or the other two short; both are embarrassing!
Otherwise she is a dainty, cute little gem. Her bones are very fine, her legs impossibly thin after the bulk of musculature stops. Especially her feet and the leg leading into the feet. Her neck is small and serpentine, capable of twisting in all sorts of interesting directions. So finely built, she is not a terribly powerful flier. Instead, it is too easy for her to glide on the barest of currents, or being entirely blown away by the softest of breezes. In general, it's not very smart for her to go flying on a windy day ... there's no telling when she would come back to ground if she does!
Personality:
As if she knows she is quite pretty, this green will often hold her head to a slight tilt off to the side as if she is continually flirting with everyone she looks at. As if to say: Look at me, aren't I precious?! An insatiable flirt, she frequently cons males into doing things for her. This and that, tit and tat. She won't do anything that she can con someone else into doing for her. This doesn't mean she's lazy though ... after all a lady has to keep her figure! She's a very dainty eater and will never consume too much ... and is always careful to do laps around the room even if it's too harsh to be flying outside. Inclement weather she detests with vehemence, and she will utterly refuse to go out if it is not perfect outside. It doesn't matter if it is too hot, too bright, too dark, too windy, rainy, or otherwise. Her hide takes special care after all!
She never fails to flaunt herself, making sure her perfection is seen by all. But! There is a hitch in the getalong. She doesn't want a male companion when the time comes. Instead she is more inclined to choosing another green as her lifemate. There is only one problem with that instance: where is she going to find a green that will chase her? She will be frequently frustrated with her choices when she Flies, and will usually end up having to be Caught rather than submitting. Because she doesn't want a boy flitter! And she will fly herself to the exhaustion point to avoid them.
[x] By checking this box, I am saying that I have read the Rules and History, and will follow them.
Wherhander Hinsero
Name: Hinsero
Age: 28 (April 2994)
Gender: Male
Sexual Orientation: Generally straight
Rank: Wherhandler
Location: Selenitas Weyr
Physical Appearance:
Hinsero is very obviously an adult, big and solidly built with the bearing of those used to taking care of themselves. While some of the other twenty-somethings around - used to weyr living and a generally peril-free existence - might still look like the almost-teens that they generally are, Hinsero stands apart, the sharp planes of his face, slight worry lines in his forehead, and confident bearing making him appear more as a Wherlingmaster than a Wherling, even among the more varied ages of his class. His personal grooming doesn't help - he nearly always has a heavy six o'clock shadow and the hint of a mustache, no matter how often he shaves.
His stubble is a warm chocolate brown, precisely the same color as his hair. Wavy when it grows long (which it never does), he keeps it at about an inch long, just a touch short of looking shaggy. It is always slightly tousled, but only because he barely brushes it in the morning, simply taming the pieces that stick out drastically before going on with his day. His bangs are the only part of his hair he pays any particular attention to - they're long enough to cover his large forehead, but he makes absolutely certain they're pushed over to one side, out of his eyes. Hinsero hates it when his hair gets in his eyes.
Of all of his generally pleasant features, it is his eyes that stand out - in description, anyway. They, too, are warm, but instead of being brown like his hair, they are blue, with the irises containing starbursts of grey if you look close enough. The rest of his face is nice enough; a long, straight nose (perhaps too long?) with a touch of a hook at the end, strong brows, an acceptable jawline, the works. Amidst all the averageness, the good parts get lost, leaving the general impression of attractiveness without any memorable feature to account for it. A common phrase when describing Hinsero to another: "I feel like he's cute enough, but I can't remember why."
In fact, everything about his appearance seems sort of vague, like someone had a good idea for a hot guy and got distracted partway through. He's tall enough, but not strikingly so - at just about six feet, he'll top most girls, but certainly not by more than a few inches. He's muscular, but he doesn't give of the feeling of "strong", simply "enough". He's fast and fit and capable and all of that, but not superlatively. The only reason he stands out from the pack at all is his apparent maturity compared to some of the kids around him.
Personality:
Hinsero is a huge believer in fate and predestination, which is a very strange belief for a secular planet like Pern. Clearly he got this idea from his mother, whose dedication to these ideas got stronger as she got older (and crazier). It isn't rare to hear him ask Great Faranth for a favor, or for him to dedicate a great work or beautiful moment to Her (capital H). She is the source of everything good in Hinsero's world, and it is her absence that causes all darkness and evil. If questioned, he will do his best to convert the questioner to his way of thinking.
However, a lifetime of being an outsider in some of the most brutal holds of the North taught him his lesson about proselytizing. He is generally quite truthful, but he knows when to keep his mouth shut, and he won't go around shouting Faranth's goodness to the heavens; he's very perceptive, and can tell when people just don't want to hear it or won't be open to it. It doesn't make him quiet, though; again, years of being an outsider have taught him how to be friendly and outgoing, even if he isn't that way by nature. He tends to project an introverted hardness, so sometimes it's surprising when he simply walks up and introduces himself, then asks to join in whatever is going on.
At heart, Hinsero is still a wanderer. His mother's perpetual need to keep moving has infected Hinsero too, but in a different way. While she needs to keep moving physically, transferring from place to place, he feels the need for change (and, yes, chaos) all around him. When things get stagnant, he comes up with something to do to alter his existence... or he leaves. It isn't rare for him to disappear for weeks at a time, only to turn up healthy, whole, and with a smile on his face. He's great at taking care of himself and others, having essentially cared for his mother from a young age, and he's happy to take friends on these impromptu trips - granted they're nearby when he decides to go. Otherwise, he'll forget to ask.
Hinsero is essentially a mama's boy without a mama, lost now that he's been abandoned by all the women in his life. He wants someone to be his mom, but even more than that he wants to be someone's dad, to be the father figure he never had. As such, he wants a baby - but sex is a very big deal to him, and joining even more so. Did I mention that he isn't going to have a child until he's joined? Because there is no way he's going to leave his son the way his dad (he assumes) left him. He knows, deep in his heart, that Great Faranth will provide the perfect wife when she sees fit - Fate, as always. Until then, he's not going to mess around with doxies and flightmoths. He's not really judgmental of other people's choices, but any suggestion of sex does make him fairly uncomfortable... especially given that he's still a virgin.
History:
2994 - 3014: The North; Wanderer
Hinsero had an atypical childhood. Where most children were born to a Hold, Hall or Weyr and stayed there basically forever, he was born in a cave overlooking the sea. Literally.
His mother, Chiro, had always been a little off, spending more of her time staring off into space and mumbling requests to Great Faranth than paying attention to what was going on around her. Always a wanderer, Chiro couldn't remember where she came from or where she was going, she just knew that she was always going somewhere and drifted from place to place every few months. Hinsero has always suspected abuse or damage in her childhood, but she couldn't remember if she tried. Still, she was a talented healer, not Hall-credentialed but supposedly trained by her mother in local herb and plant lore, and especially gifted in midwifery. Not to mention that her prayers to Great Faranth seemed to be granted with surprising speed.
A month-long visit to Benden Weyr ended in rape by a Bronzerider in flightlust and subsequent pregnancy, and Chiro bolted as soon as she knew. With only his older sister Inori in attendance, Hinsero was delivered nine months later without a hitch.
Their little family was happy enough, visiting practically every Hold on the face of Pern, although Chiro refused to visit Weyrs anymore. Dragonriders were cruel, evil men, who did not appreciate her nor deserve her gifts. The Dragonwar didn't help matters, either, only solidifying Chiro's hypocritical hatred. But there were still plenty of Holds and Cotholds, north and south, and with two children to teach and care for, Chiro had her hands full. The trio started spending more consecutive time at each hold, creating a reputation for Chiro's skills (even in the most sexist holds, the women, at least, believed in her powers) before they drifted away again, moving on.
Hinsero was 12 when double disasters struck: Thread returned, and Inori fell in love. Stranded at Ruatha for close to a year in the initial scramble for protection, Inori was married within six months, and Chiro seemed to get nuttier by the day. Hinsero was largely forgotten in the fights between mother, daughter, and husband to be, until Inori started trying to convince her brother to stay with her rather than move on. She made good points, but at 13, Hinsero was convinced that he was his mother's only protection, and only hope. Chiro and Hinsero left Ruatha as soon as they could, dodging from hold to hold between Threadfall, hiding in caves and even underwater when they had to.
Life went on, Turns passed, and eventually they made their way South. They intended to visit to the Southern Continent, a place neither of them had seen. Southern Boll, a popular crossing point, was also having a Gather, so that was where they headed, Chiro planning some vague, poorly conceived surprise for Hinsero's 20th turnday.
She got more than she bargained for. Not more than ten minutes in, a Green dragon literally stuck her nose in Hinsero's face, practically shoving him over as she tried to lick him. Within minutes, a Rider was asking Hinsero if he'd like to come to the Weyr as a Candidate. He politely declined, but Chiro had seen the whole thing. Her son was associating with Dragonriders, had been selected by them to become one of their own. He was tainted forever, no better than his father, a betrayer and betrayed by his own blood. She wouldn't speak to him, and left in the night without a sound. The next morning, a heartbroken Hinsero sought out the rider and retracted his decision. He would be a Rider after all.
3014 - 3015: Wasteland Weyr; Candidate
Maybe. It was a Wasteland rider that had found him, so to the Wasteland Weyr he went, unsurprised that it was his father's blood he returned to after all, in its purest form. There he waited, at a Weyr with no gold, no clutches, and no chance to Impress as time ticked away. He spent some time with the Healers, only to be dismissed as unqualified and too old for apprenticeship, but he was allowed to see to those rare females who got pregnant - mostly arranging for them to go between with a discrete Rider, or overseeing their care and delivery if they were too far along to abort. The decision to come to Selenitas with the invading force was not his own, but suited his wanderer's nature well. He was accepting, if not exactly happy.
3015 - 3019: Selenitas Weyr; Candidate, Wherling, Wherhandler
His first clutch at Selenitas was not a dragon clutch, or even a wher clutch, but instead a Salamandyr clutch laid by Dementia and Nocturne. He went out of curiosity and came out of it with a delicate little green, one who orchestrated the death of one of her siblings... for mercy's sake, of course. Then Millieth's Desert Clutch was laid and hatched, leaving Hinsero still without a dragonet - although given what the Wastelanders had to do about the mutated dragons, he wasn't that upset. He understood the motivation, and had been prepared for it, but befriending Porita, a Selenitas candidate whose Jipth had been taken from her just after hatching, brought the heavy cost of that act home. Continuing friendships with Mikaze (M'ze after Millieth's hatching) and Ithanna, both Selenitas natives, only compounded the problem.
Understandably, it was with a touch of worry that Hinsero headed for Eikask's hatching - what if babies had to be killed there, too? - but by the time he'd reached the halfway point, he had impressed Brown Hinsesk, with only a gash or two from Faolask for his troubles. Once he stopped bleeding, he headed for Wherling training with a smile on his face.
- Dated Ithanna, but eventually she broke it off when he pressured her to marry him
- Continued friendship with Porita
- Useful during the earthquake evacuating the Infirmary
- No opinion about move to Burimyu
- Happy and proud to fight the Kymans; distressed by the loss of Darmori
- As soon as he was allowed to leave Selenitas, he did
3020 - Present: Wanderer; Wherhandler
- When council was evaluating where people were going to go, Hinsero was not considered a true Healing apprentice - he had never been registered with the hall
- Council assigned him to stay at Selenitas, but he was feeling intensely cooped up and took off
- Hasn't stayed in one place for more than a few months since leaving
- Returning to Selenitas now to see friends
Wher
Name: Hinsesk
Color: Brown (321414)
Age: 1 Turn (born April 3016)
Based On: Steller's Sea Cow
Physical Appearance:
This brown is nothing short of unremarkable in color. Not to say that his color isn't handsome in its own right, but he pales in comparison to his clutchsiblings. His entire hide is the color of a wet Terran fur seal. Yes, not particularly interesting. The only thing of any note is the fact that the shade varies at spots, giving the illusion of shadows. Yes, his patterning actually makes him appear like he has rolls of fat. This occurs mostly around his neck, shoulders, and haunches but is not limited to those spots. Luckily for him these appearances of shadows are not terribly noticeable with just the light of the moon. It will require a closer and more concentrated source of light to see them (such as glows).
Despite his coloration this wher is not fat in the least. He does have a thin layer of fat over his whole body but it is still within the norm for a wher. This layer of fat gives him a slightly rounder appearance than other whers. For the most part, this prevents any cases of being described as bony, with the exception of his ridges and wings. This male may not be round from fat but he is rounded out by the thick muscles lying underneath his slight fat. He's not a particularly long wher, either, so his muscle makes him stocky. He's quite strong if he puts his mind to it but he usually doesn't. He has wings that would be good for his size if not for all the muscle. The oddest part of this wher is his feet. Sure enough he has the usual number of toes and such but his feet are a lot wider than usual.
This poor guy has quite the trouble getting around on land or in the air. On land he's slow and clumsy with his larger than usual feet and bulk. To avoid tripping too much, even as a hatchling, the brown will always make a deliberate attempt to move slowly. Distance that takes the average wher to walk ten minutes can take half an hour or more for him. In the air he is equally clumsy. His wings can't properly support his weight. Getting off the ground will be difficult in and of itself - prolonged gliding is a hopeless wish. This wher is not entirely hopeless, though. His large feet come in extremely handy for swimming. Indeed, it is an activity he will excel at. At times he will show a tendency to sink beneath the water but he will come to no harm. Draconids can hold their breaths for long times and he's even better at that than most.
Personality:
This brown is a fairly down to earth creature most of the time. He keeps himself in a near constant state of "balance." Not too little or too much of anything, be it emotions, exercise, activities. When he feels anger, for example, he may express it to a degree but he will quickly reign it in after that. Such is the way for all of his emotions. He won't even let himself get too happy or excited. One may think this makes it impossible for him to form deep bonds with others but that is not true. Depending on the way he's brought up he may form several deep bonds and then choose to make enemies to balance it out or he may choose to only make one or two deep bonds and forgo the enemies.
Ones who he has developed a bond with are treated extremely well. Random gifts will be frequent, as will affectionate displays. At first it may seem like he has abandoned his moderating nature but that's not true. When they aren't around he does not search them out and when they are around he ignores all others completely. It's just an odd variation of his ideals. This also means his "gifts" tend to be whatever is nearby at the time: rocks, interesting smelling grass or dirt, an unusually long stick. If it doesn't already belong to someone than anything goes with him. Items belonging to His are also seen as his own and he's liable to take them from His...including the clothing he's wearing, sometimes.
He's a very smart wher and responds very well to logic which makes it possible to manipulate him through his moderating tendencies. This will come in most handy when trying to get him to accomplish a goal. Since he follows the moderation ideal, this extends even to the effort he puts into anything. He is prone to either completely stopping in the middle of something or significantly lowering the amount of effort put in. During such times His will have to be crafty and come up with a logical reason why he should continue putting more effort. If His is not able to learn how to do so they will find life with this wher rather frustrating.
Salamandyr
Name: Heart
Color: Green (ccffbb)
Age: 1 Turn (October 3015)
Physical Appearance:
To put it simply, this ‘mandyr is sheer perfection in miniature. She certainly takes after her parents in her tiny size, her body as long as a woman’s middle finger from fingertip to second knuckle. Her body is a little thicker as salamandyr bodies usually are, but it is all sleekness and not the least bit plump. With a tail twice the length of her body, smaller legs designed for fast movement, and wings that are definitely made for gliding and not flying, she is the picture of what a salamandyr should look like.
Perhaps to further accentuate her perfection, this little salamandyr has a base color that isn’t simply pale. It is, in fact, the purest of whites. Small, hairline filaments of pale green wind and twist down the line of her back, impossible to see with the naked eye except at close quarters. Just over her left eye, however, is a definite gold hue, two strands of color twining in a rough circle, almost as if she were wearing a small crown. Her wings are translucent as her mother’s are, though if you look closely you can see the ichor-filled veins running through their length in fine green spider webs. Her frill is a rich, royal purple, frothed along the edges of the spines in small, white dots.
Personality:
Obviously she would have to be boisterous and obnoxious to make up for that pretty little body, right? Wrong. In fact, she doesn’t broadcast at all. Much like her much larger cousins, she simply does not speak to any but Hers and other ‘mandyrs. This girl takes it a step further, however, and only speaks to certain ‘mandyrs. Namely, she doesn’t feel the need to communicate with any but her three favorite clutch siblings: the Famine Green Pookie, who looks to R'ril; the War Blue Gerroff, who looks to Orena; and the Death Green Aken, who looks to Ja'kin. In an emergency she might privately nudge a salamandyr nearby that isn’t one of her favorites to be her voice for her, but heaven forbid she ever actually deigns to stoop so low as to address any human but Hers. Much less any draconid but a salamandyr.
Further, this salamandyr is heinously smart. Most salamandyrs have broken speech? She speaks in perfect grammar, complete with vocabulary that often leaves her human blinking in confusion. This female has a way of making the most terrible things sound perfectly reasonable and even nice. She has perfected the art of manipulation, using her three clutch siblings and Hers to further her ends shamelessly, and all without them knowing or caring. Anything that would end with the ‘accidental’ death or injury of fire lizards or other creatures (draconic or human) who cross her is something she’s interested in masterminding. And how delightfully useful her pawns are!
She is unbelievably sweet to Hers, unerringly humble in words if not actions, and only expects that he know her as the embodiment of this Great Faranth that he worships. (Not that she would come out and say it. That’s just too arrogant, right? If he should suggest it himself, though, you‘ll only catch a touch of embarrassment from her and certainly no attempt at denial.) While she does Run, she Runs less than most, instead electing to chase her three favored clutch siblings. Yes. Even her brother.
Firelizard
Name: Soul
Color: Green (0a893c)
Age: Hatchling (March 3017)
Physical Appearance:
She is a jewel, making a lovely counter effect to her lovely brother. A bright, deep, rich emerald green in color, her hide is quite lovely and beatific. But she is not entirely flawless in appearance, though she does try to conceal her one tiny fluke: her tailforks are asymmetrical in length. When she is flying, no one can tell this the difference is so small. When she isn't flying, she always has her tail wrapped around something ... even if it's only her own feet. Always the ends are turned to conceal one fork or the other to hide the asymmetry. It's as if she can't decide if one is too long or the other two short; both are embarrassing!
Otherwise she is a dainty, cute little gem. Her bones are very fine, her legs impossibly thin after the bulk of musculature stops. Especially her feet and the leg leading into the feet. Her neck is small and serpentine, capable of twisting in all sorts of interesting directions. So finely built, she is not a terribly powerful flier. Instead, it is too easy for her to glide on the barest of currents, or being entirely blown away by the softest of breezes. In general, it's not very smart for her to go flying on a windy day ... there's no telling when she would come back to ground if she does!
Personality:
As if she knows she is quite pretty, this green will often hold her head to a slight tilt off to the side as if she is continually flirting with everyone she looks at. As if to say: Look at me, aren't I precious?! An insatiable flirt, she frequently cons males into doing things for her. This and that, tit and tat. She won't do anything that she can con someone else into doing for her. This doesn't mean she's lazy though ... after all a lady has to keep her figure! She's a very dainty eater and will never consume too much ... and is always careful to do laps around the room even if it's too harsh to be flying outside. Inclement weather she detests with vehemence, and she will utterly refuse to go out if it is not perfect outside. It doesn't matter if it is too hot, too bright, too dark, too windy, rainy, or otherwise. Her hide takes special care after all!
She never fails to flaunt herself, making sure her perfection is seen by all. But! There is a hitch in the getalong. She doesn't want a male companion when the time comes. Instead she is more inclined to choosing another green as her lifemate. There is only one problem with that instance: where is she going to find a green that will chase her? She will be frequently frustrated with her choices when she Flies, and will usually end up having to be Caught rather than submitting. Because she doesn't want a boy flitter! And she will fly herself to the exhaustion point to avoid them.
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