Post by rii on Jul 26, 2010 0:47:19 GMT -5
Name: Jenna
Age: 17
Gender: Female
Orientation: Undecided
Rank: Dragonrider
Age: 17
Gender: Female
Orientation: Undecided
Rank: Dragonrider
Appearance
5'5, dark brown hair that lazily curls if she allows it to growl long. As is, Jenna usually sheers it short before it can grow past her chin. She doesn't have the time nor the patience to 'fix it up'. Jenna is a busy girl, apparent by her athletic frame that only just begins to show the curves of womanhood. Much to Jenna's displeasure. She's taken to wrapping her chest to mask her small bust. Even with the near flat chest and short hair, it's rare for her to be mistaken for anything but a girl. It's all in the face - expressive green eyes matched with long lashes. Her facial shape a smooth oval with a pointed chin. Pretty, sure, but boys don't often give her such compliments because of the attitude paired with the looks. Clothing is kept simple. Anything she can easily move around in and no one cares if it gets dirty.
Personality
Tomboy - or that's what she tries to be. There are plenty of female wiles in her, but she tries to be one of the boys. Being the younger sibling to two older brothers she either learned to play tough or get left behind with their mother and learn to wash laundry, sew and cook.
No way! Not her!
Jenna was going to play tackle ball and be the bravest one of the them to swipe fruit fritters from Old Wind's Bakery. She's very spirited, competitive and obviously rebellious to the social standards that her mother attempts to force on her. She's easily frustrated when she can't do things right, but often packs around a determination that makes her bull-headed. She'd rather smash something apart in her attempts to fix it than give up and admit defeat.
Some might find her very gullible, but Jenna cannot turn down a dare. She's set on flat out showing everyone she's scared of nothing and brave enough to be the first to try something others shy away from. She will not be some weak little girl that always needs a helping hand from others.
History
Born in Lighttower Hold as the daughter Maeyna had been eagerly hoping for after two rambunctious sons. For those first five turns Jenna was nothing by Daddy's little girl, but after her father's passing the sole daughter of the family began to show a rebellious streak. As the turns passed on Maeyna quickly became disappointed when her one and only daughter took to tagging after her older brothers: Maesen and Jayet. They didn't like having a little sister constantly on their heels so they did what any self-respecting older sibling would do.. use her! Being so eager to play with the big boys, Jenna was easily talked into stealing baked goods or throwing stones at windows. Little 'harmless' acts that children often did. Of course, Jenna was the only one that got into trouble.. taking the full blame and never once ratting out her brothers.
Her mother tried, time and time again, to fit Jenna in dresses and teach her various household duties in dreams of one day making a proper woman out of her. Maybe even marrying her off to one of the richer families. Stubborn was the mother and so too was the daughter. Maeyna finally got fed up and sent thirteen turn old Jenna off to the healer hall in hopes of see her daughter make something of her life.
Jenna did stay, surprisingly, for a few turns if only because the environment was new and provided a new area in which to compete. As a healer she was... terrible. Jenna didn't like failing, it frustrated her beyond reason, but she was determined to get it right. It didn't get any easier, and Jenna would have left sooner than she did if not developing a crush on one of the older boys. She may have kissed him under the willows near the river, but hell if she'll ever admit it. Why? Because not a sevenday later she saw the bastard in a grope fest with some town girl behind the stables.
In pure female fashion, Jenna let her emotions dictate her actions. She grabbed her belongings and left the healer hall to trek her way back to Lighttower. Now sixteen, the home that Jenna returned to was not the one she remembred. Her eldest brother, Maesen, had passed away from a plague that had touched the holds as well as Selenitas Weyr (oh and you best believe the town further hated and blamed the weyr for the spread of the plague) a little over a turn prior to her return. Jayet, her other brother, also left town to strike out a life in the north as a beast crafter. There was nothing left in Lighttower for Jenna but a mother that looked at her with great disappointment.
Jenna had one last rebellion in complete her mother's failed attempts to make her a lady. The young girl left, moving to the outskirts of Lighttower to where it was known for the dragonriders to sweep – it took nearly a month of waiting until she was spotted and picked up by a search rider (the blue riding man seemed highly amused at her eager attitude to be taken back to the weyr). Yes, now her mother could have a reason to really be disappointed - considering the deplorable rumors that flew around town about dragonriders.
She impressed her first standing, thankfully, though she was one of the last to impress and the anticipation had been eating her up the whole time. Unfortunately.. she got mauled right before impression, earning herself three scars down her torso and nearly disrobing herself in front of the whole weyr. Jenna didn't care, she had bonded to Versaith and little else mattered. Amidst Jenna's weyrlinghood Wasteland took over and being the adaptive girl she is, Jenna didn't really noticing anything different.
Currently Versaith is full grown and approaching her maiden flight..
Will o’ the Wisp Green
Name: Versaith
Impressed to: Jenna
Color: Green (#2D4B25)
Appearance: Very much on the small side, Versaith won’t ever measure at the smallest, but chances are she’ll come pretty close. It doesn’t help that she’s all sharp angles and bold lines, no gentle curves as is typically considered ‘feminine’. The green is, simply, scrawny. Slim at best, downright skinny at worst, Versaith has a hard time putting on weight, which, fortunately, is probably a good thing given her habits – she needs a whiplash body capable of hard sharp turns, otherwise she’ll end up crashing spectacularly pretty early on. And her body provides her with just that, with stick-thin limbs and a long, limber torso that slides into a thick tail that makes a lovely rudder.
Her wings are short and very wide, ending almost halfway down her tail instead of near the base – practically made for taking turns that would scare any reasonable creature to death. Versaith isn’t really graceful, won’t be when she’d older and definitely isn’t while she’s still young, but that’s not because she can’t be. It’s mostly because she’s so fixated on speed constantly; it leaves much to be desired with her form. But as long as she pulls herself around the turns she takes, chances are that nobody’s going to be complaining – especially if they’re riding her, where they’ll probably be trying not to vomit.
A relatively dark green color washes over Versaith’s hide, with more than a hint of gray to it – in fact, it’s almost more gray than green, though the shade does stand out enough to mark her as undeniably a female of the lower rank. Even more undeniable are the lighter green tabby markings that cover her body, starting at the tip of her muzzle (they form an M shape on her forehead) and continuing down her neck, across her sides and down her spine to cover her flanks and marching down her tail. They become almost more zebra-like around her legs, and appear in half-transparent brushstrokes across her wing membranes.
With eyes capable of seeing in the dark – or more specifically, an eyelid capable of reflecting enough light for her to see with – Versaith’s Rider ought to beware; her daredevil tricks will hardly be limited to the daytime when she can see so well by simply lowering a single eyelid in the dark…
Personality: Versaith is basically addicted to adrenaline. The green possesses a serious overabundance of energy and no matter how much exercise she gets, she’ll always seem to have more. It’ll translate into thrill-seeking and attempts at aerial-battle very early on – or just plain fighting, when she can’t fly yet. Versaith has a hard time figuring out when she should stop, too. As may well be expected, this means an extremely high number of accidents and errors. Fortunately, some of them will be small – but given the nature of Versaith’s entertainments, a few will be very large and potentially fatal if Hers doesn’t manage to control the green when she gets her ideas.
The green tends to come across as highly reckless, stubborn, outspoken, generally brash – Versaith will probably rub others the wrong way quite often, but she can’t help it. She loves feeling the rush of adrenaline, that’s all, and she can’t see why anybody would blame her for that. Very loud and outgoing, the green tackles everything that heads her way with over-the-top enthusiasm, a brightly naïve kind of outlook saying that everything will fall into place, everything will be fixed, and they’ve just got to wait it out. Along with that outlook comes a ridiculously high pain tolerance. Fortunate, given how often Versaith will end in the Infirmary.
With her Rider and closer friends (whom she’ll undoubtedly try to drag into her wild schemes), Versaith is just as excitable as with everyone else. She has a protective streak a mile wide, though, and she’s much more careful with their health than she’ll ever be with her own. Her heart’s definitely in the right place, let there be no doubt; Versaith will be all but inconsolable if one of her friends so much as chips a nail because of her. Fortunately, given that Versaith keens very loudly when upset, those that Versaith considers to be her ‘friends’ will probably never leave a very small circle; her abrasiveness tends to be rather off-putting and she is a little on the controlling and overbearing side.
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