Post by archenstone on Aug 11, 2011 14:42:43 GMT -5
Human
Name:Alcherion
Age: 20
Gender: Male
Sexual Orientation: Hetero
Rank: Journeyman Smith
Physical Appearance:
Alcherion stands at an intimidating 6' 8. He has an even disposition of muscle, giving him the endurance necessary to beat metal for hours as his work demands. His face is quite symmetrical, adding a touch of grace to the man's face. He bears a strong jaw line and a widows peak. His startlingly bright green eyes gaze out beneath narrow black eyebrows.Black hair, which is sinfully soft and shiny, is usually bound neatly and just long enough to touch the bottom of his shoulder blades.
His hands are large and calloused from work and his body has a deep tawny tan that he has taken the time to make even. So yes, he's a sun bather. He wears a thick gold ring with a polished green stone. Beyond his one ring he's not into jewelry. He loves dark blues, gold and reds for his shirts while preferring dark leather pants and sturdy boots.
Personality:
Alcherion is a work hard, play hard kind of guy. He loves to work and has pride in his craft, eager to bend metal till it becomes a deadly blade of steel. He pays attention to detail, making sure that anything he does is as close to perfection as it can be; meaning its perfect in his mind. He pays nearly equal the amount of attention on himself as well, meticulously bathing till every speck of dirt from his head to his toes is gone. This includes the dirt beneath his fingernails. He enjoys tanning and is not afraid to sunbath in the nude to achieve total body perfection.
Alcherion is usually decent to be around. He shows respect to those of higher ranking, is firm but not unfair to those beneath him, and polite to women. What he feels on the inside might be quite different though. He's rather ambitious and doesn't want people around that he has to take orders from. Rather, he'd enjoy being the ranking person in any room, so that people would have to show him respect instead. He'll use his charisma to attract those of lesser position around him so that he lead a group that looks up at and sometimes admires him. Those people who are loyal to Alcherion receive loyalty in return. Those who wish to sabotage or steal the spotlight are simply dealt with.
Competition is swept to the side, usually by 'friendly' games that in turn ridicule the opposition and make him look better. Alcherion's games have never been deadly, but that doesn't mean accident's could never happen. Alcherion is not afraid to get his hands dirty, but there are so many other more subtle ways to make a point.
History:
Alcherion grew up in Telgar Hold, famous for its Smithcraft Hall. His Father was the 5th generation to enter the Smithcraft so it was only expected that Alcherion do the same. His Father began taking him into the crafthall as early as six but he didn't enter formal apprenticeship till he was eight. He grew up understanding that he would be responsible for upholding everything the Craft valued. As such he was a serious child. He began carrying a dagger at nine and his Father made sure he understood how he was to act.
He walked the tables a couple times as the years went by. His Mother gave birth to two more children before growing sickly. His younger brother was sent to his Aunt for fostering and his sister stayed. Life in his home was tense for many years, as if they were all holding their breath. Eventually, his Mother passed away to the sickness that consumed her body (cancer). His Mother and Father had been one of the few arranged marriages where both people loved each other and her death grieved him deeply.
As his Father grew distant, more involved in the craft than home. Alcherion would try harder and harder to catch his eye. To catch some kind of recognition and love from the man who once took so much care into what he did. He put much focus into his work, and by a recommendation from his Father's closest friend he chose to pursue Weapon Smithing to specialize in once he reached Journeyman. By this time he wasn't trying to catch Father's eye specifically, but that of a Master in the Craft. He wanted to proved that he was the best there is.
His ambition caught the eye of a Master who took him under his wing per se. He began drawing notice for his weapons and was usually seen with at least two others who weren't quiet as skilled. Another Master, seeing the way Alcherion competed with anyone who threatened his status, decided to have the young man transferred to Selenitas Hold. Alcherion has been at Selenitas Hold for three years. During this time the war between the Weyrs has been profitable for him but he can't seem to transfer out of the hold he's in. As much as he enjoys his craft he is starting to get frustrated at not being somewhere more important.
Alcherion noticed the shift of power in Selenitas Weyr by the various reactions he witnessed. Not planning to make the Southern Continent his permanent home, he didn't particularly care one way or another. He did however keep his opinions to hims for he could see how greatly the original Selenitas where adored. This show of loyalty intrigued him, and he took more notice rumors of the Weyr. He learned to admire the Dragonriders sense of duty, rising for thread even when it was apparent they had their own troubles. When rumors started trickling into the Hold about an epic shake, he wondered how they where all fairing.
Candidates Only
Name Contraction (Males Only): Ach'eron
Queen Only? (Females Only):
Desired Dragon Color: Bronze
Dragon, Wher, or both?:Dragon
Witch Blue
Bonded To: A'herion
Name: Tulkath
Color: Blue (7775d5), Markings (879ae1)
Appearance:
Compared to some of his large or muscularly-endowed siblings, Tulkath appears practically frail. Each limb is attenuated, delicately tapered without even the slightest hint of visible muscle, long and lean and lacking basically anything that might give him the build of a typical blue dragon. Believe it or not, he's bigger than average for his color - the biggest of his blue siblings, at least at hatching - but he looks somehow long, but petite. If he stretches wrong, ribs show beneath his hide (no matter what he eats), and unless he poses himself carefully, it will quickly become clear that his joints are all bony, too. He just looks like a bag of bones unless he's paying attention to his angles and such. Luckily, he always pays attention to his angles, and somehow manages to look healthy and slim instead of skinny, unless he's in a dark mood and stops eating or caring.
A deep periwinkle hide, shading more towards purple than true blue, helps somewhat. It seems to fuzz out the shadows that would highlight his boniness with a soft, almost imperceptible glow, as if he were really a green permanently getting ready to rise. His skin is shiny, almost plasticy, with an odd sort of firmness to it. This firmness will make him not quite comfortable to ride, but once his rider gets used to it it shouldn't be a problem. The near purple shade is solid (as in not mottled or variegated), but slashed all over with blueish stripes that look almost like healing wounds, where the green flesh beneath shows through a thin layer of purple. These slashes cluster more thickly at his extremities, thinning out across his core, and are completely absent on his wing membranes.
Speaking of his wings; they're small for his frame, and just as frail-looking as the rest of him. Each finger-bone looks like the slightest pressure would break it, but they are stronger than they appear. While his membranes aren't quite thin enough to tear, it will take a lot of work for Tulkath to fly without them feeling sore or strained. Endurance will never be his strength, and he will have to pick one or the other when it comes to speed and agility. He's surprisingly resilient, however; he heals quickly, physically as well as mentally, and tends to stay healthy when others around him are ill. He might never be able to fly all of threadfall, but if he flies the beginning and breaks for the middle, he'll be as energetic as a fresh dragon for the end.
Personality:
Tulkath has a strong attraction to anything fantastical - he spends much of his time imagining, composing stories, songs, and poetry to recite to anyone who will listen. He is blessed with a 'physical' voice that sounds good to humans, too, and he can often be found working out a melody on his own, or preferably with His or another dragon or human for accompaniment. He especially adores music, and any creature that will share a song with him will earn a place in his heart. Tulkath also likes giving those special friends of his fanciful nicknames - he'll always call his rider 'my sun and stars', for instance. Humans and dragons are the most likely candidates for nicknames, but whers, firelizards, and even the occasional salamandyr might qualify if they are particularly good, or nice, or an especially talented or enthusiastic singer (Tulkath is certainly of the opinion that everyone CAN sing if they just try hard enough).
Overall, Tulkath himself is a very sweet and kind dragon, and he appreciates those that are like him. He can't quite wrap his mind around people that aren't sweet and kind, though, and he tends to simply ignore those that don't square with his limited view of what a dragon should be. This blue sort of lives in a fantasy world where everything is good and wonderful and everyone is beautiful all the time, and he gets easily frustrated and confused when things don't go the way he wants or expects them to. This can be a liability, especially in situations where different ethical and moral codes conflict, like war or flight. Who is he, after all, to decide who is right when both sides have committed grievous crimes in pursuit of their goals? Or when there are so many other equally worthy suitors? (It's a good thing Tulkath isn't a green, he might never make a choice).
Underneath his general niceness and pleasant sociability, though, Tulkath always seems a touch sad. As much as he outwardly ignores it when the world doesn't match up with his hopes and dreams, inwardly it's another notch off his perfect world. Those special friends of his that prove to be reliably in line with his view of what is 'good' over a long period of time will earn a special sort of loyalty from this blue: the kind where he will literally sacrifice everything he has for their sake. He's also occasionally prone to dramatic gestures, especially where these friends are concerned; if one of them shatters his idealized view of them, he's likely threaten something drastic, up to and surpassing going between with His and never coming back. Whether he actually attempts to go through with his threats depends on exactly how distraught he is by their betrayal, but His had better learn how to talk this Blue out of his dark moods fast. Luckily for everyone, it's not very hard; as much as Tulkath always seems a bit down, he greatly prefers being in a good mood to being in a bad one.
Name:Alcherion
Age: 20
Gender: Male
Sexual Orientation: Hetero
Rank: Journeyman Smith
Physical Appearance:
Alcherion stands at an intimidating 6' 8. He has an even disposition of muscle, giving him the endurance necessary to beat metal for hours as his work demands. His face is quite symmetrical, adding a touch of grace to the man's face. He bears a strong jaw line and a widows peak. His startlingly bright green eyes gaze out beneath narrow black eyebrows.Black hair, which is sinfully soft and shiny, is usually bound neatly and just long enough to touch the bottom of his shoulder blades.
His hands are large and calloused from work and his body has a deep tawny tan that he has taken the time to make even. So yes, he's a sun bather. He wears a thick gold ring with a polished green stone. Beyond his one ring he's not into jewelry. He loves dark blues, gold and reds for his shirts while preferring dark leather pants and sturdy boots.
Personality:
Alcherion is a work hard, play hard kind of guy. He loves to work and has pride in his craft, eager to bend metal till it becomes a deadly blade of steel. He pays attention to detail, making sure that anything he does is as close to perfection as it can be; meaning its perfect in his mind. He pays nearly equal the amount of attention on himself as well, meticulously bathing till every speck of dirt from his head to his toes is gone. This includes the dirt beneath his fingernails. He enjoys tanning and is not afraid to sunbath in the nude to achieve total body perfection.
Alcherion is usually decent to be around. He shows respect to those of higher ranking, is firm but not unfair to those beneath him, and polite to women. What he feels on the inside might be quite different though. He's rather ambitious and doesn't want people around that he has to take orders from. Rather, he'd enjoy being the ranking person in any room, so that people would have to show him respect instead. He'll use his charisma to attract those of lesser position around him so that he lead a group that looks up at and sometimes admires him. Those people who are loyal to Alcherion receive loyalty in return. Those who wish to sabotage or steal the spotlight are simply dealt with.
Competition is swept to the side, usually by 'friendly' games that in turn ridicule the opposition and make him look better. Alcherion's games have never been deadly, but that doesn't mean accident's could never happen. Alcherion is not afraid to get his hands dirty, but there are so many other more subtle ways to make a point.
History:
Alcherion grew up in Telgar Hold, famous for its Smithcraft Hall. His Father was the 5th generation to enter the Smithcraft so it was only expected that Alcherion do the same. His Father began taking him into the crafthall as early as six but he didn't enter formal apprenticeship till he was eight. He grew up understanding that he would be responsible for upholding everything the Craft valued. As such he was a serious child. He began carrying a dagger at nine and his Father made sure he understood how he was to act.
He walked the tables a couple times as the years went by. His Mother gave birth to two more children before growing sickly. His younger brother was sent to his Aunt for fostering and his sister stayed. Life in his home was tense for many years, as if they were all holding their breath. Eventually, his Mother passed away to the sickness that consumed her body (cancer). His Mother and Father had been one of the few arranged marriages where both people loved each other and her death grieved him deeply.
As his Father grew distant, more involved in the craft than home. Alcherion would try harder and harder to catch his eye. To catch some kind of recognition and love from the man who once took so much care into what he did. He put much focus into his work, and by a recommendation from his Father's closest friend he chose to pursue Weapon Smithing to specialize in once he reached Journeyman. By this time he wasn't trying to catch Father's eye specifically, but that of a Master in the Craft. He wanted to proved that he was the best there is.
His ambition caught the eye of a Master who took him under his wing per se. He began drawing notice for his weapons and was usually seen with at least two others who weren't quiet as skilled. Another Master, seeing the way Alcherion competed with anyone who threatened his status, decided to have the young man transferred to Selenitas Hold. Alcherion has been at Selenitas Hold for three years. During this time the war between the Weyrs has been profitable for him but he can't seem to transfer out of the hold he's in. As much as he enjoys his craft he is starting to get frustrated at not being somewhere more important.
Alcherion noticed the shift of power in Selenitas Weyr by the various reactions he witnessed. Not planning to make the Southern Continent his permanent home, he didn't particularly care one way or another. He did however keep his opinions to hims for he could see how greatly the original Selenitas where adored. This show of loyalty intrigued him, and he took more notice rumors of the Weyr. He learned to admire the Dragonriders sense of duty, rising for thread even when it was apparent they had their own troubles. When rumors started trickling into the Hold about an epic shake, he wondered how they where all fairing.
Candidates Only
Name Contraction (Males Only): Ach'eron
Queen Only? (Females Only):
Desired Dragon Color: Bronze
Dragon, Wher, or both?:Dragon
Witch Blue
Bonded To: A'herion
Name: Tulkath
Color: Blue (7775d5), Markings (879ae1)
Appearance:
Compared to some of his large or muscularly-endowed siblings, Tulkath appears practically frail. Each limb is attenuated, delicately tapered without even the slightest hint of visible muscle, long and lean and lacking basically anything that might give him the build of a typical blue dragon. Believe it or not, he's bigger than average for his color - the biggest of his blue siblings, at least at hatching - but he looks somehow long, but petite. If he stretches wrong, ribs show beneath his hide (no matter what he eats), and unless he poses himself carefully, it will quickly become clear that his joints are all bony, too. He just looks like a bag of bones unless he's paying attention to his angles and such. Luckily, he always pays attention to his angles, and somehow manages to look healthy and slim instead of skinny, unless he's in a dark mood and stops eating or caring.
A deep periwinkle hide, shading more towards purple than true blue, helps somewhat. It seems to fuzz out the shadows that would highlight his boniness with a soft, almost imperceptible glow, as if he were really a green permanently getting ready to rise. His skin is shiny, almost plasticy, with an odd sort of firmness to it. This firmness will make him not quite comfortable to ride, but once his rider gets used to it it shouldn't be a problem. The near purple shade is solid (as in not mottled or variegated), but slashed all over with blueish stripes that look almost like healing wounds, where the green flesh beneath shows through a thin layer of purple. These slashes cluster more thickly at his extremities, thinning out across his core, and are completely absent on his wing membranes.
Speaking of his wings; they're small for his frame, and just as frail-looking as the rest of him. Each finger-bone looks like the slightest pressure would break it, but they are stronger than they appear. While his membranes aren't quite thin enough to tear, it will take a lot of work for Tulkath to fly without them feeling sore or strained. Endurance will never be his strength, and he will have to pick one or the other when it comes to speed and agility. He's surprisingly resilient, however; he heals quickly, physically as well as mentally, and tends to stay healthy when others around him are ill. He might never be able to fly all of threadfall, but if he flies the beginning and breaks for the middle, he'll be as energetic as a fresh dragon for the end.
Personality:
Tulkath has a strong attraction to anything fantastical - he spends much of his time imagining, composing stories, songs, and poetry to recite to anyone who will listen. He is blessed with a 'physical' voice that sounds good to humans, too, and he can often be found working out a melody on his own, or preferably with His or another dragon or human for accompaniment. He especially adores music, and any creature that will share a song with him will earn a place in his heart. Tulkath also likes giving those special friends of his fanciful nicknames - he'll always call his rider 'my sun and stars', for instance. Humans and dragons are the most likely candidates for nicknames, but whers, firelizards, and even the occasional salamandyr might qualify if they are particularly good, or nice, or an especially talented or enthusiastic singer (Tulkath is certainly of the opinion that everyone CAN sing if they just try hard enough).
Overall, Tulkath himself is a very sweet and kind dragon, and he appreciates those that are like him. He can't quite wrap his mind around people that aren't sweet and kind, though, and he tends to simply ignore those that don't square with his limited view of what a dragon should be. This blue sort of lives in a fantasy world where everything is good and wonderful and everyone is beautiful all the time, and he gets easily frustrated and confused when things don't go the way he wants or expects them to. This can be a liability, especially in situations where different ethical and moral codes conflict, like war or flight. Who is he, after all, to decide who is right when both sides have committed grievous crimes in pursuit of their goals? Or when there are so many other equally worthy suitors? (It's a good thing Tulkath isn't a green, he might never make a choice).
Underneath his general niceness and pleasant sociability, though, Tulkath always seems a touch sad. As much as he outwardly ignores it when the world doesn't match up with his hopes and dreams, inwardly it's another notch off his perfect world. Those special friends of his that prove to be reliably in line with his view of what is 'good' over a long period of time will earn a special sort of loyalty from this blue: the kind where he will literally sacrifice everything he has for their sake. He's also occasionally prone to dramatic gestures, especially where these friends are concerned; if one of them shatters his idealized view of them, he's likely threaten something drastic, up to and surpassing going between with His and never coming back. Whether he actually attempts to go through with his threats depends on exactly how distraught he is by their betrayal, but His had better learn how to talk this Blue out of his dark moods fast. Luckily for everyone, it's not very hard; as much as Tulkath always seems a bit down, he greatly prefers being in a good mood to being in a bad one.