Post by draym on Nov 13, 2011 1:53:45 GMT -5
Humans:
Name: Draym (Pronounced 'Drayum')
Age: 19 Turns
Gender: Male
Sexual Orientation: Heterosexual
Rank: Candidate
Physical Appearance: Draym is certainly not the prettiest man on Pern, but he does boast a robust handsomeness that some find amazingly attractive. He likes to keep his hair shoulder length, straight and black. During summer months, Draym often chops off a majority of the length to keep cool, thus in early fall to winter, his hair is growing back out to his preferred length.
His escapades outside have given his dark hair a somewhat faded hue, like it is only slightly bleached to a brown shade. Painstakingly parted down the middle, or sometimes lazily thrown back into a sling in a ponytail, Draym's eyes stick out in his tan features as an ice blue. The depth of his eyes, however only shows in soft flashes of emotion that penetrate the ice of his gaze.
Draym stands a modest five foot six and is in general wiry, though working outside affords him with hard muscles that just barely make him more than a stick. Draym's hands stay oddly smooth and soft even after countless hours of hard labor he has done throughout his life. His style favors the more bold colors, to draw more attention to himself, generally you will see Draym in his dark but shocking shades of green or blue, sometimes a dark orange should he be able to find someone that can make such a dye.
Draym also sports a concealed battle scar of sorts. Across his chest, are the marks of tangling with a luckily small feline in his trek to Selenitas. It caused him to spend a couple of days as soon as he got there in the Weyr Infirmary.
Personality: Blunt. That is a word that is used to describe Draym on a regular basis. If he thinks it, he says it. He might later regret it, but Draym is a firm believer in speaking his mind. Though he doesn't show it often, Draym is very confident as well. He prefers to stay in the background unless he sees no other option. Though the boy is blunt, he has a great sense of humor.
Draym is somewhat of a prankster when in the mood to be noticed for something other than his decent looks or clothes. He could be considers slightly obsessive over his appearance, parting his hair or making sure that everything he has laid out to wear that day is perfectly clean even if it just gets dirty five minutes after he puts it on.
History: Draym was born into a poverty stricken household late into Turn 2998, a fall child. Born in the small Hold of Blossom, Draym's family lived and worked right on the Selenitas River. The boy's father was a burly, tall man made hard as leather by the sun on his bare back as he hauled fish from the depths of the river. Draym's mother however, was who he favored from the very start. She was a small woman, kind hearted and easy on the eyes as well.
Draym always wondered at how his lovely mother, Silym, could have ended up with his father. But they loved each other, and that was what their children saw. When Draym was only 4 turns old, his mother started taking him to meet his father at the harbor every day as their small ship came in. His only and older brother by a number of turns worked with his father hauling fish, the boy was even named after their father, to an extent. Frigd and Frigred. Draym always felt left out because he simply wasn't of much use with his petite body type.
Draym grew up at his mother's side, and took care of the house work with her. He was small, but strong, doing things that his mother just could not do. As his life unfolded so easily, it was easy to overlook the harshness of the world that he never saw. War was not a big word in their house, even though as time went on, Frigred continued to talk about going to Selenitas Weyr. His father didn't like the idea, didn't want to lose the help on his fishing boat, but Draym's older brother was persistent.
Draym saw his brother for the last time when Draym himself was barely 10 Turns old. His brother was then a ripe 16 Turns and set off on his own for the Weyr up river. Both his father and mother were sad to see him go, but his father tried not to think about it after that day. He enlisted Draym from time to time as help on the boat. Draym began to gain height and muscle as he worked with his father occasionally, staying home most of the time to help his mother.
As 3012 came around, Draym had started going out more on his father's boat, hauling fish, breaking his back to help his family. It was then that his mother grew ill. She seemed to be there one day, and gone the next. Some kind of strange sickness took her, she couldn't stop coughing, and eventually just weeks after she became ill she passed. Draym was devastated, and his father just continued to work.
Draym took care of the house, helped his father, and even made time to keep in contact with his brother who wrote weekly to tell of all the wonders of living in a Weyr. His brother managed to get a letter out just before the Siege, telling of how he still had not Impressed a dragon.
A rider came by weeks later, only to tell the last of the family, Draym and his father, that Frigred had died in the attack. That seemed the breaking point for Frigd. He never spoke again, only buried himself deeper into his work. He rarely ever came home, staying out on the river for as long as possible before passing out in bed as Draym did what he could to keep his father from working himself to death.
On a normal day a few Turns later, in 3014, Draym decided to stay home from the fishing boat and take care of the house. It had been months since he had really done that in earnest so it took up all of his time that day. When his father came back, he brought a couple of fish in with him.
"..." Again, his father didn't say anything. Just a shake of his head as Draym asked after how the fishing was that day. Being so late, Draym had eaten beforehand and prepared a quick fish stew for his father. As his father ate, Draym prepared everything for the next morning when he would go back to work out on the river with his father.
The next morning, Draym's father solemnly refused to let his son onto the fishing boat. He didn't speak, simply held Draym at bay with his massive hand until Draym got the hint. As he watched his father sail off for the day's work, he felt something was wrong. Frigd hadn't taken anyone, but his first mate, with him. When his father didn't come home that night, he asked a few of the other fishermen to help him find his father.
They found the boat rocking gently in the soft waves of the river. Swaying softly against the main mast was what seemed like a figure, dangling from some sort of line or rope. As they approached, Draym knew it was his father. They lowered his body from the line, cutting it and Draym turned away as he saw where the fishing line had simply cut through his father's neck. The first mate was not anywhere to be found. Draym's father had been murdered, and for no specific reason.
Draym decided then that there was no use in trying to ignore this war. He had devoted his life to a peaceful existence, not even stirring many things up in his Hold because he was always busy. And this what what peaceful living had gotten him. It wasn't that he blamed Selenitas, but he did blame this stupid war that they were fighting. He wanted to do what he could now, to stop it.
It took two Turns of working as an apprentice and saving every Mark he made to get enough money to buy supplies and weapons that he needed for the long walk from Blossom Hold to Selenitas Weyr upriver, but he did it willingly. He knew it would be dangerous, but Draym decided it would all be worth it if he could make a difference once he got there.
On his journey, his supplies mostly fruit and bread so as to not attract wild felines, Draym came across a smaller male of the species. The beast was injured, looking as though some kind of trap had almost ended its life. Draym tried to help the beast, either to get out of the trap or end its suffering, but the feline attacked him, leaving deep scratches running across the boy's chest.
Leaving the beast there, Draym stopped the bleeding with one of his spare shirts, holding up in a tree until he could clean himself up enough to go on. It took him another week to get to the Weyr after that, and upon stepping foot into the territory of the Weyr, out in the open, he passed out.
Waking up later in the Infirmary, the rider who had been on watch near the South end of the Weyr smiled down at him. It was revealed to him, after a few days of rest in the care of the Healer, that Draym would be moving into the Candidate Barracks to await his chance at Standing and Impression.
Still dazed from his near deadly encounter with the feline, Draym didn't fully understand until weeks later. He was a Candidate now, he would be trying to Impress a dragon and begin a life of trying to do what he set out for this Weyr to do in the first place. End this war, do something to bring all this death to an end.
It has been nearly a Turn now, since Draym has taken up residence in the Weyr. Though he has been Standing since he became a Candidate in 3016, the one Hatching did not produced a dragon for him. The sudden earthquake in April of 3017, dislodged Draym again. He was devastated when the quake took some of the people he had grown to count on in the Weyr. Draym helped pick up the pieces and move the Weyr, what was left of it after the quake, to the new location that merged Selenitas and Burimyu Weyrs in a secluded mountainous area of the Southern Continent.
Though it was back breaking work setting up the new Weyr once the dragons salvaged what they could and transported it between to the new location. Draym was happy to help, in hopes that soon he would be able to do more than help set up the new Infirmary, or put away books in the new library. Draym was ready to Impress and start his life with a dragon, and help to change this world for the better.
Now, after living to be another Turn older, 19 now, he awaits the next chance to Impress in hopes that he will get lucky this time and begin his long journey to trying to change the world he knows. But to do that, he will have to hope that Milleith's next clutch holds that partner for him.
Candidates Only
Name Contraction (Males Only): Dr'ym, Dr'y, Admin Choice
Desired Dragon Color: Surprise me
Dragon, Wher, or both?: Dragon
Wisdom Green Salamandyr[/u]
Name: Olive
Species: Salamandyr
Hatched: October 3017
Looks to: Draym
Color: Green
Color codes: f4ff2f-Primary 808000-Secondary
"A day can press down all human things, and a day can raise them up. But the gods embrace men of sense and abhor the evil."
[/i][/size]Appearance:
She’s a solid girl, compact and strong with wings that will support a glide even if they won’t allow her true flight. Though she does indeed have a frill, this green has stiffened spines that don’t fold down, and there’s a wickedly sharp point to her snout. Her dark olive coloring is smooth and unbroken, and tends to be rather dull even after a proper oiling. A more metallic olive green encases her ribcage like a breastplate, continuing up the back of her neck and surrounding her eyes to terminate at the point of her snout. Her tail is just as compact as the rest of her and can easily be used as a bludgeon.
Personality:
Despite the rather formidable appearance, she’s actually quite the sedate creature. Well-spoken, her speech will almost always be composed of erudite words, her grammar all but perfect. She is a philosopher and a cool customer who likes to spend the majority of her time investigating the curiosities of the world around her and watching other creatures interact. Hers she loves with an unbridled devotion and she will go out of her way to intercede for him even to other humans if he seems to be having a difficult time of things. This green is a great supporter of the underdog and will do what she can to aid them, whether that means helping in person, giving advice or gathering support for them from others.
Nevertheless there are a couple curiosities about her. Primarily, after the fiasco at the Hatching, this green has made it her mission in life to, firstly, try to mediate violence and, secondly, oppose senseless violence whenever it crops up. This puts her at odds with the War Brown quite often and may even extend to a rivalry that lacks her usual logical, fair way of judging events. Also, this green will never Run. She is not an innocent that does not understand the purpose, nor does she simply refuse to Run and suppress it or some other such thing; she simply never feels the need to do so herself. Clearly she was made for higher purposes than to lead a trail of males a merry Chase.
[ x ] By checking this box, I am saying that I have read the Rules and History, and will follow them.