Post by Chey on Mar 31, 2012 18:49:49 GMT -5
Elynael
Also Known As Ely
Age: 23
-- July 3000
Gender: Female
Sexual Orientation: Heterosexual
Rank: Wherhandler
Impressed to: Elynask
Physical Appearance:
Elynael has short and choppy dirty blonde hair with hints of silver-ish/white streaks going through it that are extremely thin. She is about 5 foot 5 inches with an average build. Her eyes are artic blue. She has high cheekbones and a heart shaped face with extremely pale skin. She has rounded eyes and a small button nose that is in the center of her face. She has small lips that are a pale pink. She has a butterfly rash that goes across her face. Elynael has broad shoulders for a girl and doesn’t slouch. She has long legs and large hips. She’s sometimes seen as “insect-like” with how long her limbs are. She fights with a knife that has tassels off the hilt that can be used as short whips.
Her clothes are of an efficient style. She spent most of her life wearing men’s hand-me-downs and thus prefers plain clothes. She despises dresses and most feminine clothes. She doesn’t mind dirt but prefers things to be clean and orderly, and thus her clothes are always clean and orderly. Of most materials out there, she prefers to wear good, worn leather boots, gloves, and vests, with sturdy linen.
Personality:
Elynael has certain trust issues and constantly needs to be reassured that people around her are not going to betray her. Once you earn her trust, you have to maintain her trust. Once you break it, it is gone forever. She was abandoned when she was young (this being the root of the problem), so she doesn’t like people who abandon their young or otherwise surrender their young in favor of another opportunity. She also doesn’t like pets, because all they bring is extra problems and a security risk.
This girls is sensible and prefers to think with logic. She functions well under pressure and likes to be prepared. Elynael likes to keep little company and prefers to be awake during the evening and nights, when fewer people are out and about. Her conversations are kept short and to the point. Information is passed quickly and efficiently. She doesn’t mind repeating things, but once she says something the third time, if by then you haven’t gotten it, she will deem you worthless to her and move on to someone who can catch on quicker. She likes to keep her quarters dark, quiet, clean, and isolated. She seems impersonal and icy about a lot of things, but it is just her mask. Underneath, Elynael yearns for a true friend whom she can trust without question. It is not so much that she doesn’t care, it is more that she has always had to be her own protection.
What's more, she cares deeply for her mindmate,, which wasn't always the case in the beginning. Speaking of her past life at Hyphen before coming to Selenitas is difficult verging on painful and she doesn't do so often. She feels betrayed by someone who was really her only friend when he Impressed to a dragon, so she has a deep sated dislike verging on hatred of dragons because, historically, all they ever seem to breed is danger and problems. If she ever keeps company, it is usually another Handler (though I'm personally waiting on the day she befriends a dragonrider).
History:
Elynael was born in Hyphen Hold to a pair of drudges who abandoned her. She was found by a blacksmith’s wife who’d recently lost her child and that was her surrogate mother. She hid the death of her first child so the husband wouldn’t know and raised Elynael as her own. Since Elynael’s features were so much like her adoptive parents, her father never noticed. A few years after Elynael’s “birth”, in 3002, her parents had a son. The first five years of her life she doesn’t remember, save for that they were happy times and her mother was still alive. One of her first memories - how her father reacted very poorly to the force-mining in their hold at the age of six - stands out so well in her mind, covering the trauma of her mother‘s death. That year, 3006, was also the first time she ever heard of a person called “Shmee” or anything involving the word “Impression”.
Elynael’s father was very traditional in that he always knew the important names of at least the queenriders, his only vice being that of having different women to try and fill the void of his late wife. At eight years old, she heard about Aslath becoming queen, but didn’t understand what it meant at the time. At nine years old, she heard first mention of Kaegan, somewhere about a rumor of drugs and then deformities. None of it made any sense. The first time Elynael understood much of anything weyr-wise was when she overheard news of the Weyrling Massacre of 3010 and that a gold was killed. Her parents, being traditional, had always known the gold rider’s names, and Elynael understood the death of such a colour to be a very bad thing. That year was also the second time she heard the name Shmee in any form of important way when she was kidnapped and then nearly killed. The last thing Elynael heard about that year was the birth of a new gold and then a plague.
The next three years of her life passed in a bit of a blur. Between hearing about Shmee’s death (that seems bound to happen), the name Millieth being brought up, the Siege of their weyr Selenitas and the attack from Fort, and then an attempted clutch theft, followed by disappearances and an epidemic, the biggest thing about this distant Selenitas that she learned was that a lot of things happened there, most of them bad, and that the place should probably be avoided. Instead, she met Ilaxnos, a boy older than her (aged 16) whom began to teach her to fight so he could have a sparring partner since most of the boys his age worked in the mines most of the time.
At the age of fourteen, Elynael decided that she should probably pay more attention to the goings on of the weyr. It was around this time that her father began to bring his son, Elynael’s brother, into the craft and Elynael began toying with the weapons they would bring home. A lot of bad things seemed to happen often and by her father’s logic, it would eventually make its way over to Hyphen. She needed to be prepared. The news of the river poisoning and the destruction by Fort of High Reaches weyr, and then the attack on Selenitas only solidified the idea in their minds. At fifteen, she heard of the Selenitas take-over from a group called Wasteland. The event was chaotic and many were either killed or escaped. The following hatching she heard about, she caught news of the culled hatchlings. While she felt pity for the death of the hatchlings, she was more concerned about the change in power that lead to the deaths.
Since Hyphen still tithed to the weyr, reluctant as it may have been, Elynael’s father was reluctant to send any weapons he may have crafted, fearing his blades falling into the hands of brute leaders. This was only enhanced after he heard about the tithe theft and the lack of news on if his goods had been among those stolen. He was even less pleased by the Gather held later that turn. Elynael, on the other hand, was beginning to tired of her father’s paranoia, despite her agreeing with him on certain points, and wanted to know what was happening. At the same time, her father was hoping to marry her off to a prominent miner’s son, in hopes of improving he family’s status. Determined to set her own fate, Elynael left to the weyr during the Gather.
Life at the weyr was difficult to adjust to. She trusted absolutely no one and kept to herself. She wandered mostly at night and slowly grew a passion for whers. She paid attention to Quarth catching Millieth when she Rose for only the sake of keeping with the times, but didn’t care when Quarth died in the Earthquake. She didn’t care too much about the tithe raid either, only that she hoped her father hadn’t lost anything to it. The only tragedy for her that year was when she’d heard one of the wherhandlers had died in the Earthquake, but even then, she hadn’t known them and only had little sorrow. She was very pleased, however, to learn of the hatching of a new gold wher, and it only increased her desire to try for one herself.
After the merging of the weyrs, Elynael became even more of a recluse. There were more people around, and more people worth her distrust. The death of another wher (this time at the claws of a mysterious beast) instilled a bit of a fear in her about bonding to one, but her fascination continued to grow nonetheless. Now, with a dragon clutch on the sands, she still keeps with the news, but prefers to be secretive about it. Dragons have only ever bred destruction and death, and with a new gold wher, there was bound to be a new clutch…eventually. She Impressed to a lovely Green wher from Eikask's clutch, who was dubbed Elynask. Wherlinghood to her was fun but all in all, lonesome, for she'd pretty much just told off her childhood best friend and demanded that he keep his "disgusting brown beast" away from her, no matter what. She disagreed with getting involved in the war, but decided there was ultimately nothing she could do to change that decision. She silently sulked until the whole ordeal was over.
Wher:
Name: Elynask
Impressed to: Elynael
Age: 5 (3018)
Clutch: Eikask
Color: Green #334411
Physical Appearance: This one's a small green but she's not the smallest by far. Her silhouette makes her seem smaller than she is - and weaker, too, which she uses to her advantage. Like her mother she has thin proportions that look delicate but are in fact packed with wiry muscle. The smooth movement of her muscles when light falls upon her shows the hidden strength this girl has. Very much female she is. Her eyes are huge in her head but don't seem out of place because her hide is wide enough to compensate where her eyes are. It tapers slowly to a more narrow muzzle. Her small wings look dainty on her back and actually streamlines her figure nicely when they're folded there.
This green is a medium dark green that blends well with the forest in the night, the shading by the dim light of Pern's moons mimicking both wood and leaves. Sadly that is the only interest that could be gained by this green's colouration for that is the only colour on her hide at all. She likes it better that way and would even prefer if her eyes didn't glow quite as much. Her wing membranes are rather thick, even if they are small, and she uses them to mask her eyes on occasion if she thinks they will give her away. Despite her simple colouration her figure and the way she carries herself makes her an attractive wher.
This green moves with a lithe confidence, head held high and steps always so sure-footed. She's ghostly quiet when she moves and so is incredibly good at sneaking up even if she doesn't always mean to. This makes her an excellent hunter and tracker because she can sneak up on her target without them even noticing sometimes. It doesn't always work - she's not perfect - but she is proud of her skill. She's also wickedly fast even if she doesn't have much of an endurance to speak of. Her strength is nothing to sneeze at either though she's not as strong as bigger whers either. This green is incapable of gliding. While she's a small wher her wings are smaller still and aren't able to keep up even her weight.
Personality: This green is absolutely devoted to Hers while still maintaining her own independence - it's a curious contradiction, to be sure. See, she can read her handler's emotions with pinpoint accuracy and she can sniff out the lies Hers tells themselves. So when Hers needs her, really truly does, this green drops everything else for her handler. For the things that upset Hers that she cannot right she tries her hardest to make them easier, less burdensome for Hers. Her independent facet comes from the fact that she doesn't believe Hers will benefit in the long term if she is constantly stuck to them so she will interact with others and try to encourage Hers to do so too.
Beyond her devotion, this green is a comedienne. She's more than willing to make anyone but Hers the butt of her jokes - including herself. She's confident enough to make fun of herself and never takes herself too seriously. If others choose to be offended by her jokes then the green gets offended. It's not like she meant it seriously so why are they making such a big fuss? She's slow to apologize in such cases but if they can't see her way in the situation then eventually she will cave in and apologize so very nicely. She won't grovel and she won't try and win their favours back with gifts. If after an earnest apology they still choose to be angry then she washes her claws of them.
She's a huntress too, when the mood takes her or if she's assigned to the Guard of the Night Sentinel. She likes to be thrilled and she finds the easiest way to get her thrills outside of her Runs is to hunt the felines or Kymans. This is not to say the green likes to kill - she's in it for the chase and nothing more. She'll kill if she needs to but she likes to have a fellow wher partner along to kill what she catches, assuming they aren't fail about sneaking around or squeamish about hunting. When not occupied with anything and she doesn't feel like hunting, this green is quite content to laze around the weyr or take a nap. She doesn't always need constant action, thankfully for Hers
Canines:
Name: Sheila
Age: <1
Physical Appearance:
~Coming Soon~
Personality:
~Coming Soon~
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